Свойство | Тип | Описание | |
---|---|---|---|
mAnimationCache | BinBVHAnimationReader>.Dictionary | ||
mAnimationTransactions | RenderAvatar>.Dictionary | ||
mAnimationsWrapper | animationwrapper>.Dictionary | ||
mBones | Bone>.Dictionary | ||
mHeadMeshMapping | string>.Dictionary | ||
mLowerMeshMapping | string>.Dictionary | ||
mNeedsMeshRebuild | bool | ||
mNeedsUpdate | bool | ||
mUpperMeshMapping | string>.Dictionary |
Метод | Описание | |
---|---|---|
addanimation ( OpenMetaverse asset, UUID tid, |
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animate ( float lastframetime ) : void | ||
deformbone ( string name, System.Vector3 pos, Quaternion rotation ) : void | ||
flushanimations ( ) : void | ||
flushanimationsfinal ( ) : void | ||
getOffset ( string bonename ) : System.Vector3 | ||
getRotation ( string bonename ) : Quaternion | ||
offsetbone ( string name, System.Vector3 offset ) : void | ||
processAnimation ( UUID mAnimID ) : void | ||
recalcpriorities ( |
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resetbonescales ( ) : void | ||
scalebone ( string name, System.Vector3 scale ) : void | ||
skeleton ( ) : ThreadPoolUtil |
public static addanimation ( OpenMetaverse asset, UUID tid, |
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asset | OpenMetaverse | |
tid | UUID | |
b | ||
animKey | UUID | |
Результат | void |
public animate ( float lastframetime ) : void | ||
lastframetime | float | |
Результат | void |
public deformbone ( string name, System.Vector3 pos, Quaternion rotation ) : void | ||
name | string | |
pos | System.Vector3 | |
rotation | Quaternion | |
Результат | void |
public getOffset ( string bonename ) : System.Vector3 | ||
bonename | string | |
Результат | System.Vector3 |
public getRotation ( string bonename ) : Quaternion | ||
bonename | string | |
Результат | Quaternion |
public offsetbone ( string name, System.Vector3 offset ) : void | ||
name | string | |
offset | System.Vector3 | |
Результат | void |
public processAnimation ( UUID mAnimID ) : void | ||
mAnimID | UUID | |
Результат | void |
public static recalcpriorities ( |
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av | ||
Результат | void |
public scalebone ( string name, System.Vector3 scale ) : void | ||
name | string | |
scale | System.Vector3 | |
Результат | void |
public static Dictionary |
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Результат | BinBVHAnimationReader>.Dictionary |
public static Dictionary |
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Результат | RenderAvatar>.Dictionary |
public Dictionary |
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Результат | animationwrapper>.Dictionary |
public static Dictionary |
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Результат | string>.Dictionary |
public static Dictionary |
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Результат | string>.Dictionary |