Метод | Описание | |
---|---|---|
Render ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IRenderContext renderContext ) : void | ||
Render3DCubeComponent ( INode node, I3DRenderUtilities renderUtilities, IAssetManagerProvider assetManagerProvider ) : Microsoft.Xna.Framework |
public Render ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IRenderContext renderContext ) : void | ||
entity | Protogame.ComponentizedEntity | |
gameContext | IGameContext | |
renderContext | IRenderContext | |
Результат | void |
public Render3DCubeComponent ( INode node, I3DRenderUtilities renderUtilities, IAssetManagerProvider assetManagerProvider ) : Microsoft.Xna.Framework | ||
node | INode | |
renderUtilities | I3DRenderUtilities | |
assetManagerProvider | IAssetManagerProvider | |
Результат | Microsoft.Xna.Framework |