Метод | Описание | |
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PhysicsEvent ( IGameContext gameContext, IServerContext serverContext, IUpdateContext updateContext ) |
Initializes a new instance of a PhysicsEvent. This constructor is intended to be used internally within the engine.
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protected PhysicsEvent ( IGameContext gameContext, IServerContext serverContext, IUpdateContext updateContext ) | ||
gameContext | IGameContext | The current game context, or null if running on a server. |
serverContext | IServerContext | The current server context, or null if running on a client. |
updateContext | IUpdateContext | The current update context. |