Метод | Описание | |
---|---|---|
GetHotkeys ( ) : IReadOnlyCollection |
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IsAltModifierKeyDown ( ) : bool | ||
IsControlModifierKeyDown ( ) : bool | ||
IsShiftModifierKeyDown ( ) : bool | ||
OnCheckHalloween ( ) : bool | ||
OnCheckXmas ( ) : bool | ||
OnChestSetupShop ( |
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OnDrawInterface ( ) : void | ||
OnDrawInventory ( ) : void | ||
OnInitialize ( ) : void | ||
OnItemSetDefaults ( Item item ) : void | ||
OnItemSlotRightClick ( Item inv, int context, int slot ) : bool | ||
OnLightingGetColor ( int x, int y, Color &color ) : bool | ||
OnNPCLoot ( Terraria.NPC npc ) : bool | ||
OnNetMessageSendData ( int msgType, int remoteClient, int ignoreClient, string text, int number, float number2, float number3, float number4, int number5, int number6, int number7 ) : bool | ||
OnPlaySound ( int type, int x, int y, int style ) : bool | ||
OnPlayerGetItem ( |
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OnPlayerHurt ( |
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OnPlayerKillMe ( |
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OnPlayerLoad ( |
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OnPlayerPickAmmo ( |
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OnPlayerPreSpawn ( |
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OnPlayerPreUpdate ( |
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OnPlayerQuickBuff ( |
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OnPlayerSave ( |
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OnPlayerSpawn ( Player player ) : void | ||
OnPlayerUpdate ( Player player ) : void | ||
OnPlayerUpdateArmorSets ( Player player ) : void | ||
OnPlayerUpdateBuffs ( Player player ) : void | ||
OnPlayerUpdateEquips ( Player player ) : void | ||
OnPreUpdate ( ) : void | ||
OnProjectileAI001 ( Projectile projectile ) : void | ||
OnUpdate ( ) : void | ||
OnUpdateTime ( ) : void | ||
ParseHotkey ( string hotkey ) : Hotkey | ||
RegisterHotkey ( Action action, Hotkey key ) : void | ||
RegisterHotkey ( Action action, Microsoft.Xna.Framework.Input.Keys key, bool control = false, bool shift = false, bool alt = false, bool ignoreModifierKeys = false ) : void | ||
RegisterHotkey ( Hotkey hotkey ) : void | ||
RegisterHotkey ( string command, Hotkey key ) : void | ||
RegisterHotkey ( string command, Microsoft.Xna.Framework.Input.Keys key, bool control = false, bool shift = false, bool alt = false, bool ignoreModifierKeys = false ) : void | ||
UnregisterHotkey ( Hotkey hotkey ) : void | ||
UnregisterHotkey ( Microsoft.Xna.Framework.Input.Keys key, bool control = false, bool shift = false, bool alt = false, bool ignoreModifierKeys = false ) : void |
Метод | Описание | |
---|---|---|
Load ( ) : void | ||
Load ( string references ) : void |
public static GetHotkeys ( ) : IReadOnlyCollection |
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Результат | IReadOnlyCollection |
public static IsAltModifierKeyDown ( ) : bool | ||
Результат | bool |
public static IsControlModifierKeyDown ( ) : bool | ||
Результат | bool |
public static IsShiftModifierKeyDown ( ) : bool | ||
Результат | bool |
public static OnCheckHalloween ( ) : bool | ||
Результат | bool |
public static OnChestSetupShop ( |
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chest | ||
type | int | |
Результат | void |
public static OnDrawInterface ( ) : void | ||
Результат | void |
public static OnDrawInventory ( ) : void | ||
Результат | void |
public static OnItemSetDefaults ( Item item ) : void | ||
item | Item | |
Результат | void |
public static OnItemSlotRightClick ( Item inv, int context, int slot ) : bool | ||
inv | Item | |
context | int | |
slot | int | |
Результат | bool |
public static OnLightingGetColor ( int x, int y, Color &color ) : bool | ||
x | int | |
y | int | |
color | Color | |
Результат | bool |
public static OnNPCLoot ( Terraria.NPC npc ) : bool | ||
npc | Terraria.NPC | |
Результат | bool |
public static OnNetMessageSendData ( int msgType, int remoteClient, int ignoreClient, string text, int number, float number2, float number3, float number4, int number5, int number6, int number7 ) : bool | ||
msgType | int | |
remoteClient | int | |
ignoreClient | int | |
text | string | |
number | int | |
number2 | float | |
number3 | float | |
number4 | float | |
number5 | int | |
number6 | int | |
number7 | int | |
Результат | bool |
public static OnPlaySound ( int type, int x, int y, int style ) : bool | ||
type | int | |
x | int | |
y | int | |
style | int | |
Результат | bool |
public static OnPlayerGetItem ( |
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player | ||
newItem | Item | |
resultItem | Item | |
Результат | bool |
public static OnPlayerHurt ( |
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player | ||
damageSource | PlayerDeathReason | |
damage | int | |
hitDirection | int | |
pvp | bool | |
quiet | bool | |
crit | bool | |
cooldownCounter | int | |
result | double | |
Результат | bool |
public static OnPlayerKillMe ( |
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player | ||
damageSource | PlayerDeathReason | |
dmg | double | |
hitDirection | int | |
pvp | bool | |
Результат | bool |
public static OnPlayerLoad ( |
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playerFileData | ||
player | ||
binaryReader | ||
Результат | void |
public static OnPlayerPickAmmo ( |
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player | ||
weapon | Item | |
shoot | int | |
speed | float | |
canShoot | bool | |
damage | int | |
knockback | float | |
Результат | void |
public static OnPlayerPreSpawn ( |
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player | ||
Результат | void |
public static OnPlayerPreUpdate ( |
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player | ||
Результат | void |
public static OnPlayerQuickBuff ( |
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player | ||
Результат | bool |
public static OnPlayerSave ( |
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playerFileData | ||
binaryWriter | ||
Результат | void |
public static OnPlayerSpawn ( Player player ) : void | ||
player | Player | |
Результат | void |
public static OnPlayerUpdate ( Player player ) : void | ||
player | Player | |
Результат | void |
public static OnPlayerUpdateArmorSets ( Player player ) : void | ||
player | Player | |
Результат | void |
public static OnPlayerUpdateBuffs ( Player player ) : void | ||
player | Player | |
Результат | void |
public static OnPlayerUpdateEquips ( Player player ) : void | ||
player | Player | |
Результат | void |
public static OnProjectileAI001 ( Projectile projectile ) : void | ||
projectile | Projectile | |
Результат | void |
public static ParseHotkey ( string hotkey ) : Hotkey | ||
hotkey | string | |
Результат | Hotkey |
public static RegisterHotkey ( Action action, Hotkey key ) : void | ||
action | Action | |
key | Hotkey | |
Результат | void |
public static RegisterHotkey ( Action action, Microsoft.Xna.Framework.Input.Keys key, bool control = false, bool shift = false, bool alt = false, bool ignoreModifierKeys = false ) : void | ||
action | Action | |
key | Microsoft.Xna.Framework.Input.Keys | |
control | bool | |
shift | bool | |
alt | bool | |
ignoreModifierKeys | bool | |
Результат | void |
public static RegisterHotkey ( Hotkey hotkey ) : void | ||
hotkey | Hotkey | |
Результат | void |
public static RegisterHotkey ( string command, Hotkey key ) : void | ||
command | string | |
key | Hotkey | |
Результат | void |
public static RegisterHotkey ( string command, Microsoft.Xna.Framework.Input.Keys key, bool control = false, bool shift = false, bool alt = false, bool ignoreModifierKeys = false ) : void | ||
command | string | |
key | Microsoft.Xna.Framework.Input.Keys | |
control | bool | |
shift | bool | |
alt | bool | |
ignoreModifierKeys | bool | |
Результат | void |
public static UnregisterHotkey ( Hotkey hotkey ) : void | ||
hotkey | Hotkey | |
Результат | void |
public static UnregisterHotkey ( Microsoft.Xna.Framework.Input.Keys key, bool control = false, bool shift = false, bool alt = false, bool ignoreModifierKeys = false ) : void | ||
key | Microsoft.Xna.Framework.Input.Keys | |
control | bool | |
shift | bool | |
alt | bool | |
ignoreModifierKeys | bool | |
Результат | void |