Метод |
Описание |
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AxisAlignedBoundingBox ( System.Vector3 minXYZ, System.Vector3 maxXYZ ) : System |
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Clamp ( System.Vector3 &positionToClamp ) : void |
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Contains ( AxisAlignedBoundingBox bounds ) : bool |
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GetCenter ( ) : System.Vector3 |
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GetCenterX ( ) : double |
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GetIntersectCost ( ) : double |
This is the computation cost of doing an intersection with the given type. Attempt to give it in average CPU cycles for the intersecton. |
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GetSurfaceArea ( ) : double |
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GetVolume ( ) : double |
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Intersection ( AxisAlignedBoundingBox boundsA, AxisAlignedBoundingBox boundsB ) : AxisAlignedBoundingBox |
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NewTransformed ( Matrix4X4 transform ) : AxisAlignedBoundingBox |
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ToString ( ) : string |
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Union ( AxisAlignedBoundingBox boundsA, AxisAlignedBoundingBox boundsB ) : AxisAlignedBoundingBox |
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Union ( AxisAlignedBoundingBox bounds, System.Vector3 vertex ) : AxisAlignedBoundingBox |
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operator ( ) : AxisAlignedBoundingBox |
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this ( int index ) : System.Vector3 |
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