Метод | Описание | |
---|---|---|
Dispose ( ) : void | ||
FrameBuffer ( int w, int h ) : System |
Метод | Описание | |
---|---|---|
InitFrameBuffer ( ) : void | ||
MakeCurrent ( ) : void | ||
ReleaseCurrent ( ) : void | ||
UpdateTexture ( ) : void |
public FrameBuffer ( int w, int h ) : System | ||
w | int | |
h | int | |
Результат | System |