Метод | Описание | |
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createCone ( float radius, float height, int approx ) : |
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createSphere ( ) : |
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makeMeshGameObject ( |
Метод | Описание | |
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getOrCreateMiddlePoint ( int p1, int p2, List |
public static createCone ( float radius, float height, int approx ) : |
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radius | float | |
height | float | |
approx | int | |
Результат |
public static createSphere ( ) : |
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Результат |
public static makeMeshGameObject ( |
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mesh | ||
name | string | |
Результат |