Метод | Описание | |
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BattleCruiser ( Texture2D texture, Vector2 location, |
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BattleCruiser_TierChanged ( object sender, |
public BattleCruiser ( Texture2D texture, Vector2 location, |
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texture | Texture2D | |
location | Vector2 | |
spriteBatch | ||
isAlly | System.Boolean | |
Результат | System |
public BattleCruiser_TierChanged ( object sender, |
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sender | object | |
e | ||
Результат | void |