Метод |
Описание |
|
BernPoly ( int k, double t ) : double |
|
|
BezierSurf ( int p, double u, double v, System.Vector3 mul ) : System.Vector3 |
|
|
CreateCone ( ) : PrimitiveBaseShape |
|
|
CreateCylinder ( ) : PrimitiveBaseShape |
|
|
CreateHemicone ( ) : PrimitiveBaseShape |
|
|
CreateHemicylinder ( ) : PrimitiveBaseShape |
|
|
CreateHemisphere ( ) : PrimitiveBaseShape |
|
|
CreateLine ( System.Vector3 from, System.Vector3 to ) : SceneObjectPart |
|
|
CreatePrim ( PrimitiveShapeFunction shapeFunction, string name, System.Vector3 pos, System.Vector3 size ) : SceneObjectPart |
|
|
CreatePrism ( ) : PrimitiveBaseShape |
|
|
CreatePyramid ( ) : PrimitiveBaseShape |
|
|
CreateRing ( ) : PrimitiveBaseShape |
|
|
CreateTetrahedron ( ) : PrimitiveBaseShape |
|
|
CreateTorus ( ) : PrimitiveBaseShape |
|
|
CreateTube ( ) : PrimitiveBaseShape |
|
|
GenPatch ( int patch, int ru, int rv, System.Vector3 mul ) : ].Vector3[ |
|
|
GenVertex ( int patch, int ru, int rv, System.Vector3 mul ) : System.Vector3[] |
|
|
GetDimple ( SceneObjectPart part, float &begin, float &end ) : bool |
|
|
GetHoleSize ( SceneObjectPart part, float &x, float &y ) : bool |
|
|
GetHollow ( SceneObjectPart part, float &value ) : bool |
|
|
GetHollowShape ( SceneObjectPart part, int &value ) : bool |
|
|
GetPathcut ( SceneObjectPart part, float &begin, float &end ) : bool |
|
|
GetPhantom ( SceneObjectPart part ) : bool |
|
|
GetPhysics ( SceneObjectPart part ) : bool |
|
|
GetPosition ( SceneObjectPart part ) : System.Vector3 |
|
|
GetProfilecut ( SceneObjectPart part, float &begin, float &end ) : bool |
|
|
GetRotation ( SceneObjectPart part ) : Quaternion |
|
|
GetScriptPrimType ( PrimitiveBaseShape primShape ) : OpenMetaverse.PrimType |
|
|
GetShear ( SceneObjectPart part, float &x, float &y ) : bool |
|
|
GetSkew ( SceneObjectPart part, float &value ) : bool |
|
|
GetSlice ( SceneObjectPart part, float &begin, float &end ) : bool |
|
|
GetTaper ( SceneObjectPart part, float &x, float &y ) : bool |
|
|
GetTemporary ( SceneObjectPart part ) : bool |
|
|
GetTwist ( SceneObjectPart part, float &begin, float &end ) : bool |
|
|
InitBanner ( ) : void |
|
|
InverseRotate ( Quaternion s ) : Quaternion |
|
|
InverseTransform ( System.Vector3 s ) : System.Vector3 |
|
|
OpBanner ( ) : bool |
|
|
OpCreateBox ( ) : bool |
|
|
OpCreateCone ( ) : bool |
|
|
OpCreateCylinder ( ) : bool |
|
|
OpCreateHemicone ( ) : bool |
|
|
OpCreateHemicylinder ( ) : bool |
|
|
OpCreateHemisphere ( ) : bool |
|
|
OpCreatePrism ( ) : bool |
|
|
OpCreatePyramid ( ) : bool |
|
|
OpCreateRing ( ) : bool |
|
|
OpCreateSphere ( ) : bool |
|
|
OpCreateTetrahedron ( ) : bool |
|
|
OpCreateTorus ( ) : bool |
|
|
OpCreateTube ( ) : bool |
|
|
OpCurrentLineWidth ( ) : bool |
|
|
OpCurrentPoint ( ) : bool |
|
|
OpGRestore ( ) : bool |
|
|
OpGSave ( ) : bool |
|
|
OpGetDimple ( ) : bool |
|
|
OpGetHoleShape ( ) : bool |
|
|
OpGetHoleSize ( ) : bool |
|
|
OpGetHollow ( ) : bool |
|
|
OpGetPathcut ( ) : bool |
|
|
OpGetPhantom ( ) : bool |
|
|
OpGetPhysics ( ) : bool |
|
|
OpGetPosition ( ) : bool |
|
|
OpGetProfilecut ( ) : bool |
|
|
OpGetRadiusOffset ( ) : bool |
|
|
OpGetRevolution ( ) : bool |
|
|
OpGetRotation ( ) : bool |
|
|
OpGetShear ( ) : bool |
|
|
OpGetSize ( ) : bool |
|
|
OpGetSkew ( ) : bool |
|
|
OpGetSlice ( ) : bool |
|
|
OpGetTaper ( ) : bool |
|
|
OpGetTemporary ( ) : bool |
|
|
OpGetTwist ( ) : bool |
|
|
OpLineTo ( ) : bool |
|
|
OpLoadScene ( ) : bool |
|
|
OpLoadSnapshot ( ) : bool |
|
|
OpMoveTo ( ) : bool |
|
|
OpRLineTo ( ) : bool |
|
|
OpRMoveTo ( ) : bool |
|
|
OpRez ( ) : bool |
|
|
OpRotate ( ) : bool |
|
|
OpRotateSnapshot ( ) : bool |
|
|
OpSetAlpha ( ) : bool |
|
|
OpSetColor ( ) : bool |
|
|
OpSetCurrentLineWidth ( ) : bool |
|
|
OpSetDimple ( ) : bool |
|
|
OpSetFullBright ( ) : bool |
|
|
OpSetGlow ( ) : bool |
|
|
OpSetHoleShape ( ) : bool |
|
|
OpSetHoleSize ( ) : bool |
|
|
OpSetHollow ( ) : bool |
|
|
OpSetPathcut ( ) : bool |
|
|
OpSetPhantom ( ) : bool |
|
|
OpSetPhysics ( ) : bool |
|
|
OpSetPosition ( ) : bool |
|
|
OpSetProfilecut ( ) : bool |
|
|
OpSetRPosition ( ) : bool |
|
|
OpSetRadiusOffset ( ) : bool |
|
|
OpSetRevolution ( ) : bool |
|
|
OpSetRotation ( ) : bool |
|
|
OpSetShear ( ) : bool |
|
|
OpSetShiny ( ) : bool |
|
|
OpSetSize ( ) : bool |
|
|
OpSetSkew ( ) : bool |
|
|
OpSetSlice ( ) : bool |
|
|
OpSetSnapshotPosition ( ) : bool |
|
|
OpSetSnapshotRotation ( ) : bool |
|
|
OpSetTaper ( ) : bool |
|
|
OpSetTemporary ( ) : bool |
|
|
OpSetTexture ( ) : bool |
|
|
OpSetTwist ( ) : bool |
|
|
OpShow ( ) : bool |
|
|
OpSnapshot ( ) : bool |
|
|
OpTeapot ( ) : bool |
|
|
OpTranslate ( ) : bool |
|
|
OpTranslateSnapshot ( ) : bool |
|
|
PackBeginCut ( float value ) : ushort |
|
|
PackEndCut ( float value ) : ushort |
|
|
PackHoleSize ( float value ) : byte |
|
|
PackHollow ( float value ) : ushort |
|
|
PackPathRadiusOffset ( float value ) : sbyte |
|
|
PackPathRevolution ( float value ) : byte |
|
|
PackSTaper ( float value ) : sbyte |
|
|
PackShear ( float value ) : byte |
|
|
PackSkew ( float value ) : sbyte |
|
|
PackTaper ( float value ) : byte |
|
|
PackTwist180 ( float value ) : sbyte |
|
|
PackTwist360 ( float value ) : sbyte |
|
|
QuaternionFromVector4 ( System.Vector4 v ) : Quaternion |
|
|
Remap ( double input, double imin, double imax, double omin, double omax ) : double |
|
|
Rotate ( Quaternion s ) : Quaternion |
|
|
SetAlpha ( SceneObjectPart part, float alpha, int face ) : void |
|
|
SetColor ( SceneObjectPart part, System.Vector3 rgb, int face ) : void |
|
|
SetDimple ( SceneObjectPart part, float begin, float end ) : bool |
|
|
SetFullBright ( SceneObjectPart part, bool bright, int face ) : void |
|
|
SetGlow ( SceneObjectPart part, float glow, int face ) : void |
|
|
SetHoleSize ( SceneObjectPart part, float x, float y ) : bool |
|
|
SetHollow ( SceneObjectPart part, float value ) : bool |
|
|
SetHollowShape ( SceneObjectPart part, int value ) : bool |
|
|
SetPathcut ( SceneObjectPart part, float begin, float end ) : bool |
|
|
SetPhantom ( SceneObjectPart part, bool flag ) : void |
|
|
SetPhysics ( SceneObjectPart part, bool flag ) : void |
|
|
SetPosition ( SceneObjectPart part, System.Vector3 pos ) : void |
|
|
SetProfilecut ( SceneObjectPart part, float begin, float end ) : bool |
|
|
SetRotation ( SceneObjectPart part, Quaternion rot ) : void |
|
|
SetShere ( SceneObjectPart part, float x, float y ) : bool |
|
|
SetShiny ( SceneObjectPart part, int shiny, Bumpiness bump, int face ) : void |
|
|
SetSkew ( SceneObjectPart part, float value ) : bool |
|
|
SetSlice ( SceneObjectPart part, float begin, float end ) : bool |
|
|
SetTaper ( SceneObjectPart part, float x, float y ) : bool |
|
|
SetTemporary ( SceneObjectPart part, bool flag ) : void |
|
|
SetTexture ( SceneObjectPart part, UUID textureID, int face ) : void |
|
|
SetTwist ( SceneObjectPart part, float begin, float end ) : bool |
|
|
Transform ( System.Vector3 s ) : System.Vector3 |
|
|
UnpackBeginCut ( ushort value ) : float |
|
|
UnpackEndCut ( ushort value ) : float |
|
|
UnpackHoleSize ( byte value ) : float |
|
|
UnpackHollow ( ushort value ) : float |
|
|
UnpackPathRadiusOffset ( sbyte value ) : float |
|
|
UnpackPathRevolution ( byte value ) : float |
|
|
UnpackSTaper ( sbyte value ) : float |
|
|
UnpackShear ( byte value ) : float |
|
|
UnpackSkew ( sbyte value ) : float |
|
|
UnpackTaper ( byte value ) : float |
|
|
UnpackTwist180 ( sbyte value ) : float |
|
|
UnpackTwist360 ( sbyte value ) : float |
|
|
Vector3FromVector4 ( System.Vector4 v ) : System.Vector3 |
|
|
Vector4FromVector3 ( System.Vector3 v ) : System.Vector4 |
|
|