Свойство | Тип | Описание | |
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m_scene | Scene |
Метод | Описание | |
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BypassPermissions ( ) : bool | ||
Close ( ) : void | ||
GenerateClientFlags ( UUID user, UUID objID ) : uint | ||
GenericEstatePermission ( UUID user ) : bool | ||
HandleBypassPermissions ( string module, string args ) : void | ||
HandleDebugPermissions ( string module, string args ) : void | ||
HandleForcePermissions ( string module, string args ) : void | ||
Initialise ( Scene scene, IConfigSource config ) : void | ||
PostInitialise ( ) : void | ||
PropagatePermissions ( ) : bool | ||
SetBypassPermissions ( bool value ) : void |
Метод | Описание | |
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DebugPermissionInformation ( string permissionCalled ) : void | ||
GenericCommunicationPermission ( UUID user, UUID target ) : bool | ||
GenericObjectPermission ( UUID currentUser, UUID objId, bool denyOnLocked ) : bool |
General permissions checks for any operation involving an object. These supplement more specific checks implemented by callers.
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GenericParcelOwnerPermission ( UUID user, ILandObject parcel, ulong groupPowers ) : bool | ||
GenericParcelPermission ( UUID user, ILandObject parcel, ulong groupPowers ) : bool | ||
GenericParcelPermission ( UUID user, Vector3 pos, ulong groupPowers ) : bool | ||
IsAdministrator ( UUID user ) : bool |
Is the given user an administrator (in other words, a god)?
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IsEstateManager ( UUID user ) : bool | ||
IsFriendWithPerms ( UUID user, UUID objectOwner ) : bool | ||
IsGroupMember ( UUID groupID, UUID userID, ulong powers ) : bool | ||
SendPermissionError ( UUID user, string reason ) : void |
Метод | Описание | |
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ApplyObjectModifyMasks ( uint setPermissionMask, uint objectFlagsMask ) : uint | ||
CanAbandonParcel ( UUID user, ILandObject parcel, |
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CanBuyLand ( UUID userID, ILandObject parcel, |
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CanCompileScript ( UUID ownerUUID, int scriptType, |
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CanControlPrimMedia ( UUID agentID, UUID primID, int face ) : bool | ||
CanCopyObjectInventory ( UUID itemID, UUID objectID, UUID userID ) : bool | ||
CanCopyUserInventory ( UUID itemID, UUID userID ) : bool |
Check whether the specified user is allowed to copy the given inventory type in their inventory.
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CanCreateObjectInventory ( int invType, UUID objectID, UUID userID ) : bool |
Check whether the specified user is allowed to directly create the given inventory type in a prim's inventory (e.g. the New Script button in the 1.21 Linden Lab client).
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CanCreateUserInventory ( int invType, UUID userID ) : bool |
Check whether the specified user is allowed to create the given inventory type in their inventory.
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CanDeedObject ( UUID user, UUID group, |
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CanDeedParcel ( UUID user, ILandObject parcel, |
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CanDeleteObject ( UUID objectID, UUID deleter, |
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CanDeleteObjectInventory ( UUID itemID, UUID objectID, UUID userID ) : bool | ||
CanDeleteUserInventory ( UUID itemID, UUID userID ) : bool |
Check whether the specified user is allowed to delete the given inventory item from their own inventory.
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CanDelinkObject ( UUID userID, UUID objectID ) : bool | ||
CanDuplicateObject ( int objectCount, UUID objectID, UUID owner, |
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CanEditNotecard ( UUID notecard, UUID objectID, UUID user, |
Check whether the specified user can edit the given notecard
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CanEditObject ( UUID objectID, UUID editorID, |
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CanEditObjectInventory ( UUID objectID, UUID editorID, |
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CanEditParcel ( UUID user, ILandObject parcel, |
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CanEditScript ( UUID script, UUID objectID, UUID user, |
Check whether the specified user can edit the given script
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CanEditUserInventory ( UUID itemID, UUID userID ) : bool |
Check whether the specified user is allowed to edit the given inventory item within their own inventory.
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CanInstantMessage ( UUID user, UUID target, Scene startScene ) : bool | ||
CanInteractWithPrimMedia ( UUID agentID, UUID primID, int face ) : bool | ||
CanInventoryTransfer ( UUID user, UUID target, Scene startScene ) : bool | ||
CanIssueEstateCommand ( UUID user, Scene requestFromScene, bool ownerCommand ) : bool | ||
CanLinkObject ( UUID userID, UUID objectID ) : bool | ||
CanMoveObject ( UUID objectID, UUID moverID, Scene scene ) : bool | ||
CanObjectEntry ( UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene ) : bool | ||
CanReclaimParcel ( UUID user, ILandObject parcel, Scene scene ) : bool | ||
CanResetScript ( UUID prim, UUID script, UUID agentID, Scene scene ) : bool | ||
CanReturnObjects ( ILandObject land, UUID user, List |
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CanRezObject ( int objectCount, UUID owner, Vector3 objectPosition, Scene scene ) : bool | ||
CanRunConsoleCommand ( UUID user, Scene requestFromScene ) : bool | ||
CanRunScript ( UUID script, UUID objectID, UUID user, Scene scene ) : bool | ||
CanSellParcel ( UUID user, ILandObject parcel, Scene scene ) : bool | ||
CanTakeCopyObject ( UUID objectID, UUID userID, Scene inScene ) : bool | ||
CanTakeObject ( UUID objectID, UUID stealer, Scene scene ) : bool | ||
CanTeleport ( UUID userID, Scene scene ) : bool | ||
CanTerraformLand ( UUID user, Vector3 position, Scene requestFromScene ) : bool | ||
CanViewNotecard ( UUID notecard, UUID objectID, UUID user, Scene scene ) : bool |
Check whether the specified user can view the given notecard
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CanViewScript ( UUID script, UUID objectID, UUID user, Scene scene ) : bool |
Check whether the specified user can view the given script
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GenericPrimMediaPermission ( SceneObjectPart part, UUID agentID, MediaPermission perms ) : bool | ||
IsGod ( UUID user, Scene scene ) : bool | ||
ParseUserSetConfigSetting ( IConfig config, string settingName, UserSet defaultValue ) : UserSet |
Parse a user set configuration setting
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protected DebugPermissionInformation ( string permissionCalled ) : void | ||
permissionCalled | string | |
Результат | void |
public GenerateClientFlags ( UUID user, UUID objID ) : uint | ||
user | UUID | |
objID | UUID | |
Результат | uint |
protected GenericCommunicationPermission ( UUID user, UUID target ) : bool | ||
user | UUID | |
target | UUID | |
Результат | bool |
public GenericEstatePermission ( UUID user ) : bool | ||
user | UUID | |
Результат | bool |
protected GenericObjectPermission ( UUID currentUser, UUID objId, bool denyOnLocked ) : bool | ||
currentUser | UUID | |
objId | UUID | |
denyOnLocked | bool | |
Результат | bool |
protected GenericParcelOwnerPermission ( UUID user, ILandObject parcel, ulong groupPowers ) : bool | ||
user | UUID | |
parcel | ILandObject | |
groupPowers | ulong | |
Результат | bool |
protected GenericParcelPermission ( UUID user, ILandObject parcel, ulong groupPowers ) : bool | ||
user | UUID | |
parcel | ILandObject | |
groupPowers | ulong | |
Результат | bool |
protected GenericParcelPermission ( UUID user, Vector3 pos, ulong groupPowers ) : bool | ||
user | UUID | |
pos | Vector3 | |
groupPowers | ulong | |
Результат | bool |
public HandleBypassPermissions ( string module, string args ) : void | ||
module | string | |
args | string | |
Результат | void |
public HandleDebugPermissions ( string module, string args ) : void | ||
module | string | |
args | string | |
Результат | void |
public HandleForcePermissions ( string module, string args ) : void | ||
module | string | |
args | string | |
Результат | void |
public Initialise ( Scene scene, IConfigSource config ) : void | ||
scene | Scene | |
config | IConfigSource | |
Результат | void |
protected IsAdministrator ( UUID user ) : bool | ||
user | UUID | |
Результат | bool |
protected IsEstateManager ( UUID user ) : bool | ||
user | UUID | |
Результат | bool |
protected IsFriendWithPerms ( UUID user, UUID objectOwner ) : bool | ||
user | UUID | |
objectOwner | UUID | |
Результат | bool |
protected IsGroupMember ( UUID groupID, UUID userID, ulong powers ) : bool | ||
groupID | UUID | |
userID | UUID | |
powers | ulong | |
Результат | bool |
protected SendPermissionError ( UUID user, string reason ) : void | ||
user | UUID | |
reason | string | |
Результат | void |
public SetBypassPermissions ( bool value ) : void | ||
value | bool | |
Результат | void |