Метод | Описание | |
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AdjustForBuildingSize ( BuildingInfo buildingInfo ) : CVec | ||
CenterOffset ( World w, BuildingInfo buildingInfo ) : WVec | ||
FrozenUnderFogTiles ( Actor a ) : IEnumerable |
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PathableTiles ( string name, BuildingInfo buildingInfo, CPos position ) : IEnumerable |
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Tiles ( Actor a ) : IEnumerable |
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Tiles ( Ruleset rules, string name, BuildingInfo buildingInfo, CPos topLeft, bool includePassable = false ) : IEnumerable |
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UnpathableTiles ( string name, BuildingInfo buildingInfo, CPos position ) : IEnumerable |
Метод | Описание | |
---|---|---|
TilesWhere ( string name, CVec dim, char footprint, bool>.Func |
public static AdjustForBuildingSize ( BuildingInfo buildingInfo ) : CVec | ||
buildingInfo | BuildingInfo | |
Результат | CVec |
public static CenterOffset ( World w, BuildingInfo buildingInfo ) : WVec | ||
w | World | |
buildingInfo | BuildingInfo | |
Результат | WVec |
public static FrozenUnderFogTiles ( Actor a ) : IEnumerable |
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a | Actor | |
Результат | IEnumerable |
public static PathableTiles ( string name, BuildingInfo buildingInfo, CPos position ) : IEnumerable |
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name | string | |
buildingInfo | BuildingInfo | |
position | CPos | |
Результат | IEnumerable |
public static Tiles ( Actor a ) : IEnumerable |
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a | Actor | |
Результат | IEnumerable |
public static Tiles ( Ruleset rules, string name, BuildingInfo buildingInfo, CPos topLeft, bool includePassable = false ) : IEnumerable |
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rules | Ruleset | |
name | string | |
buildingInfo | BuildingInfo | |
topLeft | CPos | |
includePassable | bool | |
Результат | IEnumerable |
public static UnpathableTiles ( string name, BuildingInfo buildingInfo, CPos position ) : IEnumerable |
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name | string | |
buildingInfo | BuildingInfo | |
position | CPos | |
Результат | IEnumerable |