C# Класс OpenBveApi.Objects.SharedMesh

Represents a mesh with coordinates shared between faces.
Наследование: StaticObject
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Открытые свойства

Свойство Тип Описание
Faces OpenBveApi.Objects.SharedFace[]
Normals Vector3[]
SpatialCoordinates Vector3[]
TextureCoordinates Vector2[]

Открытые методы

Метод Описание
Optimize ( ) : void

Removes all duplicate and unused coordinates.

Rotate ( Orientation3 orientation ) : void

Rotates the object from the default orientation into the specified orientation.

The default orientation is X = {1, 0, 0), Y = {0, 1, 0} and Z = {0, 0, 1}.

Rotate ( Vector3 direction, double cosineOfAngle, double sineOfAngle ) : void

Rotates the object around the specified axis.

Scale ( Vector3 factor ) : void

Scales the object by the specified factor.

Translate ( Orientation3 orientation, Vector3 offset ) : void

Translates the object by the specified offset that is measured in the specified orientation.

Translate ( Vector3 offset ) : void

Translates the object by the specified offset.

Приватные методы

Метод Описание
OptimizeNormals ( ) : void

Removes all duplicate and unused normals.

OptimizeSpatialCoordinates ( ) : void

Removes all duplicate and unused spatial coordinates.

OptimizeTextureCoordinates ( ) : void

Removes all duplicate and unused texture coordinates.

Описание методов

Optimize() публичный Метод

Removes all duplicate and unused coordinates.
public Optimize ( ) : void
Результат void

Rotate() публичный Метод

Rotates the object from the default orientation into the specified orientation.
The default orientation is X = {1, 0, 0), Y = {0, 1, 0} and Z = {0, 0, 1}.
public Rotate ( Orientation3 orientation ) : void
orientation OpenBveApi.Math.Orientation3 The target orientation.
Результат void

Rotate() публичный Метод

Rotates the object around the specified axis.
public Rotate ( Vector3 direction, double cosineOfAngle, double sineOfAngle ) : void
direction Vector3 The axis along which to rotate.
cosineOfAngle double The cosine of the angle by which to rotate.
sineOfAngle double The sine of the angle by which to rotate.
Результат void

Scale() публичный Метод

Scales the object by the specified factor.
Raised when any component in the factor is zero.
public Scale ( Vector3 factor ) : void
factor Vector3 The factor by which to scale.
Результат void

Translate() публичный Метод

Translates the object by the specified offset that is measured in the specified orientation.
public Translate ( Orientation3 orientation, Vector3 offset ) : void
orientation OpenBveApi.Math.Orientation3 The orientation along which to translate.
offset Vector3 The offset measured in the specified orientation.
Результат void

Translate() публичный Метод

Translates the object by the specified offset.
public Translate ( Vector3 offset ) : void
offset Vector3 The offset by which to translate.
Результат void

Описание свойств

Faces публичное свойство

The faces stored in this mesh.
public SharedFace[],OpenBveApi.Objects Faces
Результат OpenBveApi.Objects.SharedFace[]

Normals публичное свойство

The list of unique normals.
public Vector3[] Normals
Результат Vector3[]

SpatialCoordinates публичное свойство

The list of unique spatial coordinates.
public Vector3[] SpatialCoordinates
Результат Vector3[]

TextureCoordinates публичное свойство

The list of unique texture coordinates.
public Vector2[] TextureCoordinates
Результат Vector2[]