Метод | Описание | |
---|---|---|
BeginConnect ( AsyncCallback callback, object state ) : IAsyncResult | ||
BeginReceive ( byte buffer, int offset, int count, AsyncCallback callback, object state ) : IAsyncResult | ||
BeginSend ( byte buffer, int offset, int count, AsyncCallback callback, object state ) : IAsyncResult | ||
CustomConnection ( Socket socket, bool incoming, string name ) : Common.System | ||
Dispose ( ) : void | ||
EndConnect ( IAsyncResult result ) : void | ||
EndReceive ( IAsyncResult result ) : int | ||
EndSend ( IAsyncResult result ) : int | ||
ToString ( ) : string |
public BeginConnect ( AsyncCallback callback, object state ) : IAsyncResult | ||
callback | AsyncCallback | |
state | object | |
Результат | IAsyncResult |
public BeginReceive ( byte buffer, int offset, int count, AsyncCallback callback, object state ) : IAsyncResult | ||
buffer | byte | |
offset | int | |
count | int | |
callback | AsyncCallback | |
state | object | |
Результат | IAsyncResult |
public BeginSend ( byte buffer, int offset, int count, AsyncCallback callback, object state ) : IAsyncResult | ||
buffer | byte | |
offset | int | |
count | int | |
callback | AsyncCallback | |
state | object | |
Результат | IAsyncResult |
public CustomConnection ( Socket socket, bool incoming, string name ) : Common.System | ||
socket | Socket | |
incoming | bool | |
name | string | |
Результат | Common.System |
public EndConnect ( IAsyncResult result ) : void | ||
result | IAsyncResult | |
Результат | void |
public EndReceive ( IAsyncResult result ) : int | ||
result | IAsyncResult | |
Результат | int |
public EndSend ( IAsyncResult result ) : int | ||
result | IAsyncResult | |
Результат | int |