Метод | Описание | |
---|---|---|
Cling ( |
||
ClingIfCloser ( |
||
ClingInside ( |
||
ClingInside2 ( |
||
ClingToEdges ( |
||
RangesCollide ( int min1, int max1, int min2, int max2 ) : bool | ||
WhichEdgesAreClose ( |
public static Cling ( |
||
area | ||
smallRect | ||
distance | int | |
Результат | void |
public static ClingIfCloser ( |
||
areaToClingTo | ||
area | ||
distance | int | |
Результат | void |
public static ClingInside ( |
||
area | ||
smallRect | ||
distance | int | |
Результат | void |
public static ClingInside2 ( |
||
area | ||
smallRect | ||
distance | int | |
Результат | void |
public static ClingToEdges ( |
||
areaToClingTo | ||
area | ||
edge | RectangleEdges | |
edgeToClingTo | RectangleEdges | |
Результат | void |
public static RangesCollide ( int min1, int max1, int min2, int max2 ) : bool | ||
min1 | int | |
max1 | int | |
min2 | int | |
max2 | int | |
Результат | bool |
public static WhichEdgesAreClose ( |
||
area1 | ||
area2 | ||
distance | int | |
Результат | RectangleEdges>[].KeyValuePair |