Метод |
Описание |
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AddEngineProjectsToProject ( PlatformProjectInfo projectType, string &contents ) : void |
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CreateGuidInAssemblyInfo ( string unpackDirectory ) : void |
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DownloadFileSync ( NewProjectViewModel viewModel, string zipToUnpack, string fileToDownoad ) : bool |
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EncodeSLNFiles ( string FileName ) : void |
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GetFileToDownload ( NewProjectViewModel viewModel ) : string |
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GetGUID ( string projectLocation ) : string |
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GetIfFileNameIsValid ( NewProjectViewModel viewModel, string &unpackDirectory ) : bool |
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GetWhyProjectNameIsntValid ( string projectName ) : string |
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GetZipToUnpack ( NewProjectViewModel viewModel, string fileToDownload, bool &hasUserCancelled, bool &shouldTryDownloading ) : string |
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RenameEverything ( NewProjectViewModel viewModel, string stringToReplace, string unpackDirectory ) : void |
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RenameFiles ( string unpackDirectory, string stringToReplace, string stringToReplaceWith ) : void |
Renames all contained files to match the project name. For example if the project is called RaceCar, then this makes RaceCar.sln, RaceCar.csproj, and so on. |
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ShowErrorMessageBox ( bool &hasUserCancelled, string &zipToUnpack, string message ) : void |
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UpdateJavaFiles ( string unpackDirectory, string stringToReplace, string stringToReplaceWith ) : void |
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UpdateNamespaces ( string unpackDirectory, string stringToReplace, string stringToReplaceWith ) : void |
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UpdateProjects ( string unpackDirectory, string stringToReplace, string stringToReplaceWith ) : void |
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UpdateSolutionContents ( string unpackDirectory, string stringToReplace, string stringToReplaceWith ) : void |
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getProjectFromSln ( string slnLocation ) : string |
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