C# Класс NetMud.Data.Game.Pathway

Наследование: EntityPartial, IPathway
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Private Properties

Свойство Тип Описание

Открытые методы

Метод Описание
GetFromWorldOrSpawn ( ) : void

Tries to find this entity in the world based on its ID or gets a new one from the db and puts it in the world

GetModelDimensions ( ) : Tuple

Get's the entity's model dimensions

Pathway ( ) : System

News up an empty entity

Pathway ( IPathwayData backingStore ) : System

News up an entity with its backing data

RenderToLook ( IEntity actor ) : IEnumerable

Render this to a look command (what something sees when it 'look's at this

SpawnNewInWorld ( ) : void

Spawn this new into the live world

SpawnNewInWorld ( IContains spawnTo ) : void

Spawn this new into the live world into a specified container

Описание методов

GetFromWorldOrSpawn() публичный Метод

Tries to find this entity in the world based on its ID or gets a new one from the db and puts it in the world
public GetFromWorldOrSpawn ( ) : void
Результат void

GetModelDimensions() публичный Метод

Get's the entity's model dimensions
public GetModelDimensions ( ) : Tuple
Результат Tuple

Pathway() публичный Метод

News up an empty entity
public Pathway ( ) : System
Результат System

Pathway() публичный Метод

News up an entity with its backing data
public Pathway ( IPathwayData backingStore ) : System
backingStore IPathwayData the backing data
Результат System

RenderToLook() публичный Метод

Render this to a look command (what something sees when it 'look's at this
public RenderToLook ( IEntity actor ) : IEnumerable
actor IEntity
Результат IEnumerable

SpawnNewInWorld() публичный Метод

Spawn this new into the live world
public SpawnNewInWorld ( ) : void
Результат void

SpawnNewInWorld() публичный Метод

Spawn this new into the live world into a specified container
public SpawnNewInWorld ( IContains spawnTo ) : void
spawnTo IContains the location/container this should spawn into
Результат void