Метод |
Описание |
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ActorFollowCamera ( ) : Statement |
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ActorFromPosition ( ) : Statement |
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ActorOps ( ) : Statement |
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Add ( ) : Statement |
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And ( ) : Statement |
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AnimateActor ( ) : Statement |
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BeginOverride ( ) : Statement |
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BreakHere ( ) : Statement |
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ChainScript ( ) : Statement |
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CursorCommand ( ) : Statement |
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CutScene ( ) : Statement |
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DebugOp ( ) : Statement |
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DecodeParseString ( Expression exp ) : Expression |
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Decrement ( ) : Statement |
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Delay ( ) : Statement |
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DelayVariable ( ) : Statement |
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Divide ( ) : Statement |
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DoSentence ( ) : Statement |
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DrawBox ( ) : Statement |
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EndCutscene ( ) : Statement |
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EqualZero ( ) : Statement |
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ExpressionFunc ( ) : Statement |
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FaceActor ( ) : Statement |
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FindInventory ( ) : Statement |
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FindObject ( ) : Statement |
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FreezeScripts ( ) : Statement |
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GetActorCostume ( ) : Statement |
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GetActorElevation ( ) : Statement |
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GetActorFacing ( ) : Statement |
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GetActorMoving ( ) : Statement |
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GetActorRoom ( ) : Statement |
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GetActorWalkBox ( ) : Statement |
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GetActorWidth ( ) : Statement |
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GetActorX ( ) : Statement |
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GetActorY ( ) : Statement |
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GetDistance ( ) : Statement |
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GetInventoryCount ( ) : Statement |
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GetObjectOwner ( ) : Statement |
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GetRandomNumber ( ) : Statement |
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GetResultIndex ( int index ) : Expression |
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GetStringWidth ( ) : Statement |
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GetVar ( ) : Expression |
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GetVerbEntrypoint ( ) : Statement |
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IfClassOfIs ( ) : Statement |
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IfNotState ( ) : Statement |
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IfState ( ) : Statement |
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Increment ( ) : Statement |
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IsActorInBox ( ) : Statement |
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IsEqual ( ) : Statement |
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IsGreater ( ) : Statement |
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IsGreaterEqual ( ) : Statement |
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IsLess ( ) : Statement |
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IsLessEqual ( ) : Statement |
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IsNotEqual ( ) : Statement |
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IsScriptRunning ( ) : Statement |
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IsSoundRunning ( ) : Statement |
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JumpRelative ( ) : Statement |
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JumpRelative ( Expression condition ) : Statement |
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Lights ( ) : Statement |
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LoadRoom ( ) : Statement |
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LoadRoomWithEgo ( ) : Statement |
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LoadVars ( ) : Statement |
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Move ( ) : Statement |
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Multiply ( ) : Statement |
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NotEqualZero ( ) : Statement |
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Or ( ) : Statement |
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PanCameraTo ( ) : Statement |
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Print ( ) : Statement |
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PrintEgo ( ) : Statement |
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PseudoRoom ( ) : Statement |
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PutActor ( ) : Statement |
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PutActorAtObject ( ) : Statement |
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PutActorInRoom ( ) : Statement |
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ReadVariable ( Expression index ) : Expression |
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ResourceRoutines ( ) : Statement |
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RoomEffect ( ) : Statement |
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RoomOps ( ) : Statement |
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SaveLoadGame ( ) : Statement |
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SaveLoadVars ( ) : Statement |
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SaveRestoreVerbs ( ) : Statement |
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SaveVars ( ) : Statement |
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SetBoxFlags ( ) : Statement |
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SetCameraAt ( ) : Statement |
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SetClass ( ) : Statement |
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SetObjectName ( ) : Statement |
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SetOwnerOf ( ) : Statement |
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SetState ( ) : Statement |
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SetVarRange ( ) : Statement |
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StartMusic ( ) : Statement |
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StartObject ( ) : Statement |
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StartScript ( ) : Statement |
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StartSound ( ) : Statement |
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StopMusic ( ) : Statement |
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StopObjectCode ( ) : Statement |
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StopObjectScript ( ) : Statement |
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StopScript ( ) : Statement |
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StopSound ( ) : Statement |
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StringOperations ( ) : Statement |
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Subtract ( ) : Statement |
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SystemOps ( ) : Statement |
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VerbOps ( ) : Statement |
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Wait ( ) : Statement |
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WaitForActor ( ) : Statement |
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WaitForSentence ( ) : Statement |
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WalkActorTo ( ) : Statement |
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WalkActorToActor ( ) : Statement |
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WalkActorToObject ( ) : Statement |
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