Свойство | Тип | Описание | |
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PlayerIndexCounter | int | ||
TickRate | int | ||
UpdateFrequency | int |
Метод | Описание | |
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AddWorld ( Mooege.Core.GS.Map.World world ) : void | ||
Consume ( Mooege.Net.GS.GameClient client, GameMessage message ) : void | ||
EndTracking ( Mooege.Core.GS.Objects.DynamicObject obj ) : void | ||
Enter ( Player joinedPlayer ) : void |
Allows a player to join the game.
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Game ( int gameId ) : System |
Creates a new game with given gameId.
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GetObject ( uint dynamicID ) : Mooege.Core.GS.Objects.DynamicObject | ||
GetWorld ( int worldSNO ) : Mooege.Core.GS.Map.World | ||
IsTracking ( Mooege.Core.GS.Objects.DynamicObject obj ) : bool | ||
IsTracking ( uint dynamicID ) : bool | ||
RemoveWorld ( Mooege.Core.GS.Map.World world ) : void | ||
Route ( Mooege.Net.GS.GameClient client, GameMessage message ) : void |
Routers incoming GameMessage to it's proper consumer.
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StartTracking ( Mooege.Core.GS.Objects.DynamicObject obj ) : void | ||
Update ( ) : void |
The main game loop.
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WorldExists ( int worldSNO ) : bool |
Метод | Описание | |
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SendNewPlayerMessage ( Player target, Player joinedPlayer ) : void |
Sends NewPlayerMessage to players when a new player joins the game.
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public AddWorld ( Mooege.Core.GS.Map.World world ) : void | ||
world | Mooege.Core.GS.Map.World | |
Результат | void |
public Consume ( Mooege.Net.GS.GameClient client, GameMessage message ) : void | ||
client | Mooege.Net.GS.GameClient | |
message | GameMessage | |
Результат | void |
public EndTracking ( Mooege.Core.GS.Objects.DynamicObject obj ) : void | ||
obj | Mooege.Core.GS.Objects.DynamicObject | |
Результат | void |
public Enter ( Player joinedPlayer ) : void | ||
joinedPlayer | Player | The new player. |
Результат | void |
public GetObject ( uint dynamicID ) : Mooege.Core.GS.Objects.DynamicObject | ||
dynamicID | uint | |
Результат | Mooege.Core.GS.Objects.DynamicObject |
public GetWorld ( int worldSNO ) : Mooege.Core.GS.Map.World | ||
worldSNO | int | |
Результат | Mooege.Core.GS.Map.World |
public IsTracking ( Mooege.Core.GS.Objects.DynamicObject obj ) : bool | ||
obj | Mooege.Core.GS.Objects.DynamicObject | |
Результат | bool |
public IsTracking ( uint dynamicID ) : bool | ||
dynamicID | uint | |
Результат | bool |
public RemoveWorld ( Mooege.Core.GS.Map.World world ) : void | ||
world | Mooege.Core.GS.Map.World | |
Результат | void |
public Route ( Mooege.Net.GS.GameClient client, GameMessage message ) : void | ||
client | Mooege.Net.GS.GameClient | |
message | GameMessage | |
Результат | void |
public StartTracking ( Mooege.Core.GS.Objects.DynamicObject obj ) : void | ||
obj | Mooege.Core.GS.Objects.DynamicObject | |
Результат | void |
public WorldExists ( int worldSNO ) : bool | ||
worldSNO | int | |
Результат | bool |