Метод | Описание | |
---|---|---|
PadState ( PlayerIndex index ) : System | ||
Rumble ( float left, float right ) : void | ||
UpdateEnd ( ) : void | ||
UpdateStart ( ) : void | ||
isButtonDown ( Buttons button ) : bool | ||
isButtonPressed ( Buttons button ) : bool | ||
isButtonReleased ( Buttons button ) : bool | ||
isButtonUp ( Buttons button ) : bool |
public PadState ( PlayerIndex index ) : System | ||
index | PlayerIndex | |
Результат | System |
public Rumble ( float left, float right ) : void | ||
left | float | |
right | float | |
Результат | void |
public isButtonDown ( Buttons button ) : bool | ||
button | Buttons | |
Результат | bool |
public isButtonPressed ( Buttons button ) : bool | ||
button | Buttons | |
Результат | bool |
public isButtonReleased ( Buttons button ) : bool | ||
button | Buttons | |
Результат | bool |
public isButtonUp ( Buttons button ) : bool | ||
button | Buttons | |
Результат | bool |