Метод | Описание | |
---|---|---|
Activity_Paused ( object sender, |
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Activity_Resumed ( object sender, |
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AndroidGamePlatform ( Microsoft.Xna.Framework.Game game ) : System | ||
BeforeDraw ( |
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BeforeInitialize ( ) : void | ||
BeforeRun ( ) : bool | ||
BeforeUpdate ( |
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BeginScreenDeviceChange ( bool willBeFullScreen ) : void | ||
EndScreenDeviceChange ( string screenDeviceName, int clientWidth, int clientHeight ) : void | ||
EnterFullScreen ( ) : void | ||
Exit ( ) : void | ||
ExitFullScreen ( ) : void | ||
Log ( string Message ) : void | ||
Present ( ) : void | ||
RunLoop ( ) : void | ||
StartRunLoop ( ) : void |
Метод | Описание | |
---|---|---|
Dispose ( bool disposing ) : void |
public Activity_Paused ( object sender, |
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sender | object | |
e | ||
Результат | void |
public Activity_Resumed ( object sender, |
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sender | object | |
e | ||
Результат | void |
public AndroidGamePlatform ( Microsoft.Xna.Framework.Game game ) : System | ||
game | Microsoft.Xna.Framework.Game | |
Результат | System |
public BeforeDraw ( |
||
gameTime | ||
Результат | bool |
public BeforeUpdate ( |
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gameTime | ||
Результат | bool |
public BeginScreenDeviceChange ( bool willBeFullScreen ) : void | ||
willBeFullScreen | bool | |
Результат | void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
Результат | void |
public EndScreenDeviceChange ( string screenDeviceName, int clientWidth, int clientHeight ) : void | ||
screenDeviceName | string | |
clientWidth | int | |
clientHeight | int | |
Результат | void |