C# Класс Microsoft.Xna.Framework.Graphics.GraphicsDevice.FramebufferHelper

Показать файл Открыть проект

Приватные методы

Метод Описание
BindFramebuffer ( int framebuffer ) : void
BindReadFramebuffer ( int readFramebuffer ) : void
BindRenderbuffer ( int renderbuffer ) : void
BlitFramebuffer ( int iColorAttachment, int width, int height ) : void
CheckFramebufferStatus ( ) : void
DeleteFramebuffer ( int framebuffer ) : void
DeleteRenderbuffer ( int renderbuffer ) : void
EGLGetProcAddress ( string funcname ) : IntPtr
FramebufferHelper ( Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice ) : System
FramebufferRenderbuffer ( int attachement, int renderbuffer, int level ) : void
FramebufferTexture2D ( int attachement, int target, int texture, int level, int samples ) : void
GLBlitFramebufferApple ( int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, ClearBufferMask mask, TextureMagFilter filter ) : void
GLDiscardFramebufferExt ( OpenTK.Graphics.OpenGL.All target, int numAttachments, [ attachments ) : void
GLRenderbufferStorageMultisampleApple ( OpenTK.Graphics.OpenGL.All target, int samples, OpenTK.Graphics.OpenGL.All internalformat, int width, int height ) : void
GLResolveMultisampleFramebufferApple ( ) : void
GenFramebuffer ( int &framebuffer ) : void
GenRenderbuffer ( int &renderbuffer ) : void
GenerateMipmap ( int target ) : void
InvalidateDrawFramebuffer ( ) : void
InvalidateReadFramebuffer ( ) : void
RenderbufferStorageMultisample ( int samples, int internalFormat, int width, int height ) : void