Метод |
Описание |
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BindFramebuffer ( int framebuffer ) : void |
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BindReadFramebuffer ( int readFramebuffer ) : void |
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BindRenderbuffer ( int renderbuffer ) : void |
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BlitFramebuffer ( int iColorAttachment, int width, int height ) : void |
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CheckFramebufferStatus ( ) : void |
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DeleteFramebuffer ( int framebuffer ) : void |
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DeleteRenderbuffer ( int renderbuffer ) : void |
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EGLGetProcAddress ( string funcname ) : IntPtr |
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FramebufferHelper ( Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice ) : System |
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FramebufferRenderbuffer ( int attachement, int renderbuffer, int level ) : void |
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FramebufferTexture2D ( int attachement, int target, int texture, int level, int samples ) : void |
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GLBlitFramebufferApple ( int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, ClearBufferMask mask, TextureMagFilter filter ) : void |
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GLDiscardFramebufferExt ( OpenTK.Graphics.OpenGL.All target, int numAttachments, [ attachments ) : void |
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GLRenderbufferStorageMultisampleApple ( OpenTK.Graphics.OpenGL.All target, int samples, OpenTK.Graphics.OpenGL.All internalformat, int width, int height ) : void |
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GLResolveMultisampleFramebufferApple ( ) : void |
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GenFramebuffer ( int &framebuffer ) : void |
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GenRenderbuffer ( int &renderbuffer ) : void |
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GenerateMipmap ( int target ) : void |
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InvalidateDrawFramebuffer ( ) : void |
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InvalidateReadFramebuffer ( ) : void |
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RenderbufferStorageMultisample ( int samples, int internalFormat, int width, int height ) : void |
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