Метод | Описание | |
---|---|---|
ClimbDown ( ) : void | ||
Clone ( ) : MegaMan.Engine.Component | ||
Grab ( ) : void | ||
LetGo ( ) : void | ||
LoadInfo ( LadderComponentInfo info ) : void | ||
Message ( IGameMessage msg ) : void | ||
RegisterDependencies ( MegaMan.Engine.Component component ) : void | ||
StandOn ( ) : void | ||
Start ( IGameplayContainer container ) : void | ||
Stop ( IGameplayContainer container ) : void |
Метод | Описание | |
---|---|---|
Update ( ) : void |
Метод | Описание | |
---|---|---|
CheckAboveLadder ( ) : void | ||
CheckAtTop ( ) : void | ||
CheckInReach ( ) : void |
public Clone ( ) : MegaMan.Engine.Component | ||
Результат | MegaMan.Engine.Component |
public LoadInfo ( LadderComponentInfo info ) : void | ||
info | LadderComponentInfo | |
Результат | void |
public Message ( IGameMessage msg ) : void | ||
msg | IGameMessage | |
Результат | void |
public RegisterDependencies ( MegaMan.Engine.Component component ) : void | ||
component | MegaMan.Engine.Component | |
Результат | void |
public Start ( IGameplayContainer container ) : void | ||
container | IGameplayContainer | |
Результат | void |
public Stop ( IGameplayContainer container ) : void | ||
container | IGameplayContainer | |
Результат | void |