Метод | Описание | |
---|---|---|
GetChunk ( int x, int y, int z ) : byte[,,] |
Returns the contents of the chunk by its coordinates.
|
|
Noise2DWorldGenerator ( ) : System |
Initializes a new instance of the DefaultChunkGenerator class.
|
|
PopulateChunk ( IMapStorage map, int x, int y, int z ) : void |
Populates a chunk using the default Manic Digger chunk generation algorithm.
|
Метод | Описание | |
---|---|---|
GetBlock ( int x, int y, int z, int height, int special ) : int |
If param 'special' is equal to 1 then hay fields grows
|
|
GetHeight ( int x, int y ) : byte |
public GetChunk ( int x, int y, int z ) : byte[,,] | ||
x | int | |
y | int | |
z | int | |
Результат | byte[,,] |
public PopulateChunk ( IMapStorage map, int x, int y, int z ) : void | ||
map | IMapStorage | |
x | int | |
y | int | |
z | int | |
Результат | void |