Метод | Описание | |
---|---|---|
Direct2DControl ( ) : System | ||
Render ( ) : void |
Метод | Описание | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
|
OnCleanUpDeviceIndependentResources ( ) : void | ||
OnCleanUpDeviceResources ( ) : void | ||
OnCreateDeviceIndependentResources ( Direct2DFactory factory ) : void | ||
OnCreateDeviceResources ( WindowRenderTarget renderTarget ) : void | ||
OnHandleCreated ( EventArgs e ) : void | ||
OnPaint ( PaintEventArgs e ) : void | ||
OnRender ( WindowRenderTarget renderTarget ) : void | ||
OnResize ( EventArgs e ) : void |
Метод | Описание | |
---|---|---|
CleanUpDeviceIndependentResources ( ) : void | ||
CleanUpDeviceResources ( ) : void | ||
CreateDeviceIndependentResources ( ) : void | ||
CreateDeviceResources ( ) : void | ||
Direct2DControl_Disposed ( object sender, EventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Результат | void |
protected OnCleanUpDeviceIndependentResources ( ) : void | ||
Результат | void |
protected OnCleanUpDeviceResources ( ) : void | ||
Результат | void |
protected OnCreateDeviceIndependentResources ( Direct2DFactory factory ) : void | ||
factory | Direct2DFactory | |
Результат | void |
protected OnCreateDeviceResources ( WindowRenderTarget renderTarget ) : void | ||
renderTarget | WindowRenderTarget | |
Результат | void |
protected OnHandleCreated ( EventArgs e ) : void | ||
e | EventArgs | |
Результат | void |
protected OnPaint ( PaintEventArgs e ) : void | ||
e | PaintEventArgs | |
Результат | void |
protected OnRender ( WindowRenderTarget renderTarget ) : void | ||
renderTarget | WindowRenderTarget | |
Результат | void |