Метод |
Описание |
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Back ( ) : void |
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CreateServerInfo ( ) : ServerInfo |
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RefreshAsset ( ) : void |
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assetExist ( AssetsEntity>.KeyValuePair entity ) : bool |
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butBack_Click ( object sender, RoutedEventArgs e ) : void |
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butDLAssets_Click ( object sender, RoutedEventArgs e ) : void |
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butDLInherit_Click ( object sender, RoutedEventArgs e ) : void |
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butPlay_Click ( object sender, RoutedEventArgs e ) : void |
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butRDLAI_Click ( object sender, RoutedEventArgs e ) : void |
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butRDLAsset_Click ( object sender, RoutedEventArgs e ) : void |
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grid_Initialized ( object sender, EventArgs e ) : void |
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grid_Loaded ( object sender, RoutedEventArgs e ) : void |
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