Метод | Описание | |
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fGarage ( ) : System |
Метод | Описание | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Метод | Описание | |
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ActionBack ( ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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Redraw ( ) : void | ||
btBack_Click ( object sender, |
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fGarage_Resize ( object sender, |
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ucGame_Chosen ( object sim ) : void | ||
ucGame_Close ( ) : void | ||
ucTrackCars_Chosen ( object sender ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Результат | void |