Метод | Описание | |
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AddDynamicSource ( string sourcePath ) : void |
Add non-unloadable localization source. Can overrides loaded tokens and be removed by UnloadDynamics call.
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AddStaticSource ( string sourcePath ) : void |
Add non-unloadable localization source.
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Get ( string token ) : string |
Get localization for token.
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RelocalizeUI ( ) : void |
Raise "OnLocalize" message on all active GameObjects.
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UnloadDynamics ( ) : void |
Unload all dynamics localization sources.
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Метод | Описание | |
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LoadAsset ( string assetPath ) : string | ||
LoadData ( string data, string[]>.Dictionary |
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Localizer ( ) : System | ||
SetLanguage ( string lang ) : void |
public static AddDynamicSource ( string sourcePath ) : void | ||
sourcePath | string | Source path. |
Результат | void |
public static AddStaticSource ( string sourcePath ) : void | ||
sourcePath | string | Source path. |
Результат | void |
public static Get ( string token ) : string | ||
token | string | Localization token. |
Результат | string |