Метод | Описание | |
---|---|---|
PacketPacker ( ) : System | ||
packGameDefinition ( |
||
packHostedTag ( int team, int player, int dmg ) : System.UInt16[] | ||
packPlayerBeacon ( int team, bool hit_flag, int hit_count ) : System.UInt16[] | ||
packTextMessage ( String message ) : System.UInt16[] | ||
packUnhostedTag ( int dmg ) : System.UInt16[] | ||
packZoneBeacon ( ) : System.UInt16[] |
Метод | Описание | |
---|---|---|
DecimalHexToDecimal ( int d ) : int | ||
DecimalToDecimalHex ( byte d ) : byte |
public static packGameDefinition ( |
||
game_type | ||
game_id | ||
game_time_minutes | int | |
tags | int | |
reloads | int | |
sheild | int | |
mega | int | |
extended_tagging | bool | |
unlimited_ammo | bool | |
unlimited_mega | bool | |
friendly_fire | bool | |
medic_mode | bool | |
rapid_tags | bool | |
hunters_hunted | bool | |
hunters_hunted_direction | bool | |
zones | bool | |
bases_are_teams | bool | |
tagged_players_are_disabled | bool | |
base_areas_revive_players | bool | |
base_areas_are_hospitals | bool | |
base_areas_fire_at_players | bool | |
number_of_teams_in_game | int | |
game_type_name | char | |
Результат | System.UInt16[] |
public static packHostedTag ( int team, int player, int dmg ) : System.UInt16[] | ||
team | int | |
player | int | |
dmg | int | |
Результат | System.UInt16[] |
public static packPlayerBeacon ( int team, bool hit_flag, int hit_count ) : System.UInt16[] | ||
team | int | |
hit_flag | bool | |
hit_count | int | |
Результат | System.UInt16[] |
public static packTextMessage ( String message ) : System.UInt16[] | ||
message | String | |
Результат | System.UInt16[] |
public static packUnhostedTag ( int dmg ) : System.UInt16[] | ||
dmg | int | |
Результат | System.UInt16[] |
public static packZoneBeacon ( ) : System.UInt16[] | ||
Результат | System.UInt16[] |