C# Класс Kinect.Kinect1Interface

Наследование: DepthSensorInterface
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Открытые методы

Метод Описание
AddGrammarPhrase ( string sFromRule, string sToRule, string sPhrase, bool bClearRulePhrases, bool bCommitGrammar ) : int
ClearRecognizedPhrase ( ) : void
CloseSensor ( KinectInterop sensorData ) : void
FinishBackgroundRemoval ( KinectInterop sensorData ) : void
FinishFaceTracking ( ) : void
FinishSpeechRecognition ( ) : void
FixJointOrientations ( KinectInterop sensorData, KinectInterop &bodyData ) : void
FreeMultiSourceFrame ( KinectInterop sensorData ) : void
FreeSensorInterface ( bool bDeleteLibs ) : void
GetAnimUnits ( long userId, float>.Dictionary &dictAU ) : bool
GetFaceModelTriangles ( bool bMirrored, int &avTriangles ) : bool
GetFaceModelTrianglesCount ( ) : int
GetFaceModelVertices ( long userId, Vector3 &avVertices ) : bool
GetFaceModelVerticesCount ( long userId ) : int
GetFaceRect ( long userId, Rect &rectFace ) : bool
GetForegroundFrameLength ( KinectInterop sensorData, bool isHiResPrefered ) : int
GetForegroundFrameRect ( KinectInterop sensorData, bool isHiResPrefered ) : Rect
GetHeadPosition ( long userId, Vector3 &headPos ) : bool
GetHeadRotation ( long userId, Quaternion &headRot ) : bool
GetJointIndex ( KinectInterop joint ) : int
GetMultiSourceFrame ( KinectInterop sensorData ) : bool
GetNextJoint ( KinectInterop joint ) : KinectInterop.JointType
GetParentJoint ( KinectInterop joint ) : KinectInterop.JointType
GetPhraseConfidence ( ) : float
GetRecognizedPhraseTag ( ) : string
GetSensorPlatform ( ) : KinectInterop.DepthSensorPlatform
GetSensorsCount ( ) : int
GetShapeUnits ( long userId, float>.Dictionary &dictSU ) : bool
InitBackgroundRemoval ( KinectInterop sensorData, bool isHiResPrefered ) : bool
InitFaceTracking ( bool bUseFaceModel, bool bDrawFaceRect ) : bool
InitSensorInterface ( bool bCopyLibs, bool &bNeedRestart ) : bool
InitSpeechRecognition ( string sRecoCriteria, bool bUseKinect, bool bAdaptationOff ) : int
IsBRHiResSupported ( ) : bool
IsBackgroundRemovalActive ( ) : bool
IsBackgroundRemovalAvailable ( bool &bNeedRestart ) : bool
IsBodyTurned ( KinectInterop &bodyData ) : bool
IsDrawFaceRect ( ) : bool
IsFaceTracked ( long userId ) : bool
IsFaceTrackingActive ( ) : bool
IsFaceTrackingAvailable ( bool &bNeedRestart ) : bool
IsPhraseRecognized ( ) : bool
IsSensorAvailable ( ) : bool
IsSpeechEnded ( ) : bool
IsSpeechRecognitionAvailable ( bool &bNeedRestart ) : bool
IsSpeechStarted ( ) : bool
LoadSpeechGrammar ( string sFileName, short iLangCode, bool bDynamic ) : int
MapColorFrameToDepthCoords ( KinectInterop sensorData, Vector2 &vDepthCoords ) : bool
MapDepthFrameToColorCoords ( KinectInterop sensorData, Vector2 &vColorCoords ) : bool
MapDepthPointToColorCoords ( KinectInterop sensorData, Vector2 depthPos, ushort depthVal ) : Vector2
MapDepthPointToSpaceCoords ( KinectInterop sensorData, Vector2 depthPos, ushort depthVal ) : Vector3
MapSpacePointToDepthCoords ( KinectInterop sensorData, Vector3 spacePos ) : Vector2
OpenDefaultSensor ( KinectInterop dwFlags, float sensorAngle, bool bUseMultiSource ) : KinectInterop.SensorData
PollBodyFrame ( KinectInterop sensorData, KinectInterop &bodyFrame, Matrix4x4 &kinectToWorld ) : bool
PollColorFrame ( KinectInterop sensorData ) : bool
PollDepthFrame ( KinectInterop sensorData ) : bool
PollForegroundFrame ( KinectInterop sensorData, bool isHiResPrefered, Color32 defaultColor, bool bLimitedUsers, ICollection alTrackedIndexes, byte &foregroundImage ) : bool
PollInfraredFrame ( KinectInterop sensorData ) : bool
SetSpeechConfidence ( float fConfidence ) : void
UpdateBackgroundRemoval ( KinectInterop sensorData, bool isHiResPrefered, Color32 defaultColor ) : bool
UpdateFaceTracking ( ) : bool
UpdateSensorData ( KinectInterop sensorData ) : bool
UpdateSpeechRecognition ( ) : int
VisualizeFaceTrackerOnColorTex ( Texture2D texColor ) : void

Приватные методы

Метод Описание
AddGrammarPhraseNative ( [ sFromRule, [ sToRule, [ sPhrase, bool bClearRule, bool bCommitGrammar ) : int
ClearRecognizedPhraseNative ( ) : void
DrawLine ( Texture2D a_Texture, Vector2 ptStart, Vector2 ptEnd, Color a_Color ) : void
FinishBackgroundRemovalNative ( ) : void
FinishFaceTrackingNative ( ) : void
FinishKinectInteraction ( ) : void
FinishSpeechRecognizerNative ( ) : void
GetAnimUnitsCountNative ( ) : int
GetAnimUnitsNative ( IntPtr afAU, int &iAUCount ) : bool
GetBackgroundRemovalFrameDataNative ( IntPtr btVideoBuf, uint &iVideoBufLen, bool bGetNewFrame ) : bool
GetBackgroundRemovalFrameLengthNative ( ) : int
GetColorFrameData ( IntPtr btVideoBuf, uint &iVideoBufLen, bool bGetNewFrame ) : bool
GetColorStreamHandle ( ) : IntPtr
GetDepthFrameData ( IntPtr shDepthBuf, uint &iDepthBufLen, bool bGetNewFrame ) : bool
GetDepthStreamHandle ( ) : IntPtr
GetFacePointsCountNative ( ) : int
GetFacePointsNative ( IntPtr avPoints, int &iPointsCount ) : bool
GetFaceRectNative ( FaceRect &pRectFace ) : bool
GetFaceTrackingIDNative ( ) : uint
GetHandStateAndConf ( uint skeletonId, bool isRightHand, uint handState, InteractionHandEventType handEvent, InteractionHandEventType>.Dictionary &lastHandEvent, KinectInterop &refHandState, KinectInterop &refHandConf ) : void
GetHeadPositionNative ( Vector4 &pvHeadPos ) : bool
GetHeadRotationNative ( Vector4 &pvHeadRot ) : bool
GetHeadScaleNative ( Vector4 &pvHeadScale ) : bool
GetInfraredFrameData ( IntPtr shInfraredBuf, uint &iInfraredBufLen, bool bGetNewFrame ) : bool
GetInteractorsCount ( ) : uint
GetKinectElevationAngle ( ) : int
GetLeftHandEvent ( uint player ) : InteractionHandEventType
GetLeftHandState ( uint player ) : uint
GetModelPointsCountNative ( ) : int
GetModelPointsNative ( IntPtr avPoints, int &iPointsCount ) : bool
GetNextSkeletonFrame ( uint dwWaitMs ) : int
GetNuiErrorString ( int hr ) : string
GetPhraseConfidenceNative ( ) : float
GetRecognizedPhraseTagNative ( ) : IntPtr
GetRightHandEvent ( uint player ) : InteractionHandEventType
GetRightHandState ( uint player ) : uint
GetShapeUnitsCountNative ( ) : int
GetShapeUnitsNative ( IntPtr afSU, int &iSUCount ) : bool
GetSkeletonFrameData ( Kinect.NuiSkeletonFrame &pSkeletonData, uint &iDataBufLen, bool bNewFrame ) : bool
GetSkeletonFrameLength ( ) : int
GetSkeletonTrackingID ( uint player ) : uint
GetTriangleCountNative ( ) : int
GetTrianglesNative ( IntPtr aiTriangles, int &iPointsCount ) : bool
InitBackgroundRemovalNative ( ) : int
InitFaceTrackingNative ( ) : int
InitKinectInteraction ( ) : int
InitKinectSensor ( NuiInitializeFlags dwFlags, bool bEnableEvents, int iColorResolution, int iDepthResolution, bool bNearMode ) : int
InitSpeechRecognizerNative ( [ sRecoCriteria, bool bUseKinect, bool bAdaptationOff ) : int
IsBackgroundRemovalActiveNative ( ) : bool
IsFaceTrackedNative ( ) : bool
IsPhraseRecognizedNative ( ) : bool
IsSpeechEndedNative ( ) : bool
IsSpeechStartedNative ( ) : bool
LoadSpeechGrammarNative ( [ sFileName, short iNewLangCode, bool bDynamic ) : int
NuiGetSensorCount ( int &pCount ) : int
NuiImageGetColorPixelCoordinatesFromDepthPixelAtResolution ( NuiImageResolution eColorResolution, NuiImageResolution eDepthResolution, Kinect.NuiImageViewArea &pcViewArea, int lDepthX, int lDepthY, ushort sDepthValue, int &plColorX, int &plColorY ) : int
NuiImageResolutionToSize ( NuiImageResolution res, int &refWidth, int &refHeight ) : bool
NuiSkeletonGetNextFrame ( uint dwMillisecondsToWait, Kinect.NuiSkeletonFrame &pSkeletonFrame ) : int
NuiTransformDepthImageToSkeleton ( float fDepthX, float fDepthY, int depthValue ) : Vector3
NuiTransformSkeletonToDepthImage ( Vector3 vPoint, float &pfDepthX, float &pfDepthY, float &pfDepthZ ) : void
NuiTransformSmooth ( Kinect.NuiSkeletonFrame &pSkeletonFrame, Kinect.NuiTransformSmoothParameters &pSmoothingParams ) : int
SetKinectElevationAngle ( int sensorAngle ) : int
SetSpeechConfidenceNative ( float fConfidence ) : void
ShutdownKinectSensor ( ) : void
UpdateBackgroundRemovalNative ( ) : int
UpdateFaceTrackingNative ( ) : int
UpdateKinectSensor ( ) : int
UpdateSpeechRecognizerNative ( ) : int

Описание методов

AddGrammarPhrase() публичный Метод

public AddGrammarPhrase ( string sFromRule, string sToRule, string sPhrase, bool bClearRulePhrases, bool bCommitGrammar ) : int
sFromRule string
sToRule string
sPhrase string
bClearRulePhrases bool
bCommitGrammar bool
Результат int

ClearRecognizedPhrase() публичный Метод

public ClearRecognizedPhrase ( ) : void
Результат void

CloseSensor() публичный Метод

public CloseSensor ( KinectInterop sensorData ) : void
sensorData KinectInterop
Результат void

FinishBackgroundRemoval() публичный Метод

public FinishBackgroundRemoval ( KinectInterop sensorData ) : void
sensorData KinectInterop
Результат void

FinishFaceTracking() публичный Метод

public FinishFaceTracking ( ) : void
Результат void

FinishSpeechRecognition() публичный Метод

public FinishSpeechRecognition ( ) : void
Результат void

FixJointOrientations() публичный Метод

public FixJointOrientations ( KinectInterop sensorData, KinectInterop &bodyData ) : void
sensorData KinectInterop
bodyData KinectInterop
Результат void

FreeMultiSourceFrame() публичный Метод

public FreeMultiSourceFrame ( KinectInterop sensorData ) : void
sensorData KinectInterop
Результат void

FreeSensorInterface() публичный Метод

public FreeSensorInterface ( bool bDeleteLibs ) : void
bDeleteLibs bool
Результат void

GetAnimUnits() публичный Метод

public GetAnimUnits ( long userId, float>.Dictionary &dictAU ) : bool
userId long
dictAU float>.Dictionary
Результат bool

GetFaceModelTriangles() публичный Метод

public GetFaceModelTriangles ( bool bMirrored, int &avTriangles ) : bool
bMirrored bool
avTriangles int
Результат bool

GetFaceModelTrianglesCount() публичный Метод

public GetFaceModelTrianglesCount ( ) : int
Результат int

GetFaceModelVertices() публичный Метод

public GetFaceModelVertices ( long userId, Vector3 &avVertices ) : bool
userId long
avVertices Vector3
Результат bool

GetFaceModelVerticesCount() публичный Метод

public GetFaceModelVerticesCount ( long userId ) : int
userId long
Результат int

GetFaceRect() публичный Метод

public GetFaceRect ( long userId, Rect &rectFace ) : bool
userId long
rectFace UnityEngine.Rect
Результат bool

GetForegroundFrameLength() публичный Метод

public GetForegroundFrameLength ( KinectInterop sensorData, bool isHiResPrefered ) : int
sensorData KinectInterop
isHiResPrefered bool
Результат int

GetForegroundFrameRect() публичный Метод

public GetForegroundFrameRect ( KinectInterop sensorData, bool isHiResPrefered ) : Rect
sensorData KinectInterop
isHiResPrefered bool
Результат UnityEngine.Rect

GetHeadPosition() публичный Метод

public GetHeadPosition ( long userId, Vector3 &headPos ) : bool
userId long
headPos Vector3
Результат bool

GetHeadRotation() публичный Метод

public GetHeadRotation ( long userId, Quaternion &headRot ) : bool
userId long
headRot UnityEngine.Quaternion
Результат bool

GetJointIndex() публичный Метод

public GetJointIndex ( KinectInterop joint ) : int
joint KinectInterop
Результат int

GetMultiSourceFrame() публичный Метод

public GetMultiSourceFrame ( KinectInterop sensorData ) : bool
sensorData KinectInterop
Результат bool

GetNextJoint() публичный Метод

public GetNextJoint ( KinectInterop joint ) : KinectInterop.JointType
joint KinectInterop
Результат KinectInterop.JointType

GetParentJoint() публичный Метод

public GetParentJoint ( KinectInterop joint ) : KinectInterop.JointType
joint KinectInterop
Результат KinectInterop.JointType

GetPhraseConfidence() публичный Метод

public GetPhraseConfidence ( ) : float
Результат float

GetRecognizedPhraseTag() публичный Метод

public GetRecognizedPhraseTag ( ) : string
Результат string

GetSensorPlatform() публичный Метод

public GetSensorPlatform ( ) : KinectInterop.DepthSensorPlatform
Результат KinectInterop.DepthSensorPlatform

GetSensorsCount() публичный Метод

public GetSensorsCount ( ) : int
Результат int

GetShapeUnits() публичный Метод

public GetShapeUnits ( long userId, float>.Dictionary &dictSU ) : bool
userId long
dictSU float>.Dictionary
Результат bool

InitBackgroundRemoval() публичный Метод

public InitBackgroundRemoval ( KinectInterop sensorData, bool isHiResPrefered ) : bool
sensorData KinectInterop
isHiResPrefered bool
Результат bool

InitFaceTracking() публичный Метод

public InitFaceTracking ( bool bUseFaceModel, bool bDrawFaceRect ) : bool
bUseFaceModel bool
bDrawFaceRect bool
Результат bool

InitSensorInterface() публичный Метод

public InitSensorInterface ( bool bCopyLibs, bool &bNeedRestart ) : bool
bCopyLibs bool
bNeedRestart bool
Результат bool

InitSpeechRecognition() публичный Метод

public InitSpeechRecognition ( string sRecoCriteria, bool bUseKinect, bool bAdaptationOff ) : int
sRecoCriteria string
bUseKinect bool
bAdaptationOff bool
Результат int

IsBRHiResSupported() публичный Метод

public IsBRHiResSupported ( ) : bool
Результат bool

IsBackgroundRemovalActive() публичный Метод

public IsBackgroundRemovalActive ( ) : bool
Результат bool

IsBackgroundRemovalAvailable() публичный Метод

public IsBackgroundRemovalAvailable ( bool &bNeedRestart ) : bool
bNeedRestart bool
Результат bool

IsBodyTurned() публичный Метод

public IsBodyTurned ( KinectInterop &bodyData ) : bool
bodyData KinectInterop
Результат bool

IsDrawFaceRect() публичный Метод

public IsDrawFaceRect ( ) : bool
Результат bool

IsFaceTracked() публичный Метод

public IsFaceTracked ( long userId ) : bool
userId long
Результат bool

IsFaceTrackingActive() публичный Метод

public IsFaceTrackingActive ( ) : bool
Результат bool

IsFaceTrackingAvailable() публичный Метод

public IsFaceTrackingAvailable ( bool &bNeedRestart ) : bool
bNeedRestart bool
Результат bool

IsPhraseRecognized() публичный Метод

public IsPhraseRecognized ( ) : bool
Результат bool

IsSensorAvailable() публичный Метод

public IsSensorAvailable ( ) : bool
Результат bool

IsSpeechEnded() публичный Метод

public IsSpeechEnded ( ) : bool
Результат bool

IsSpeechRecognitionAvailable() публичный Метод

public IsSpeechRecognitionAvailable ( bool &bNeedRestart ) : bool
bNeedRestart bool
Результат bool

IsSpeechStarted() публичный Метод

public IsSpeechStarted ( ) : bool
Результат bool

LoadSpeechGrammar() публичный Метод

public LoadSpeechGrammar ( string sFileName, short iLangCode, bool bDynamic ) : int
sFileName string
iLangCode short
bDynamic bool
Результат int

MapColorFrameToDepthCoords() публичный Метод

public MapColorFrameToDepthCoords ( KinectInterop sensorData, Vector2 &vDepthCoords ) : bool
sensorData KinectInterop
vDepthCoords Vector2
Результат bool

MapDepthFrameToColorCoords() публичный Метод

public MapDepthFrameToColorCoords ( KinectInterop sensorData, Vector2 &vColorCoords ) : bool
sensorData KinectInterop
vColorCoords Vector2
Результат bool

MapDepthPointToColorCoords() публичный Метод

public MapDepthPointToColorCoords ( KinectInterop sensorData, Vector2 depthPos, ushort depthVal ) : Vector2
sensorData KinectInterop
depthPos Vector2
depthVal ushort
Результат Vector2

MapDepthPointToSpaceCoords() публичный Метод

public MapDepthPointToSpaceCoords ( KinectInterop sensorData, Vector2 depthPos, ushort depthVal ) : Vector3
sensorData KinectInterop
depthPos Vector2
depthVal ushort
Результат Vector3

MapSpacePointToDepthCoords() публичный Метод

public MapSpacePointToDepthCoords ( KinectInterop sensorData, Vector3 spacePos ) : Vector2
sensorData KinectInterop
spacePos Vector3
Результат Vector2

OpenDefaultSensor() публичный Метод

public OpenDefaultSensor ( KinectInterop dwFlags, float sensorAngle, bool bUseMultiSource ) : KinectInterop.SensorData
dwFlags KinectInterop
sensorAngle float
bUseMultiSource bool
Результат KinectInterop.SensorData

PollBodyFrame() публичный Метод

public PollBodyFrame ( KinectInterop sensorData, KinectInterop &bodyFrame, Matrix4x4 &kinectToWorld ) : bool
sensorData KinectInterop
bodyFrame KinectInterop
kinectToWorld UnityEngine.Matrix4x4
Результат bool

PollColorFrame() публичный Метод

public PollColorFrame ( KinectInterop sensorData ) : bool
sensorData KinectInterop
Результат bool

PollDepthFrame() публичный Метод

public PollDepthFrame ( KinectInterop sensorData ) : bool
sensorData KinectInterop
Результат bool

PollForegroundFrame() публичный Метод

public PollForegroundFrame ( KinectInterop sensorData, bool isHiResPrefered, Color32 defaultColor, bool bLimitedUsers, ICollection alTrackedIndexes, byte &foregroundImage ) : bool
sensorData KinectInterop
isHiResPrefered bool
defaultColor UnityEngine.Color32
bLimitedUsers bool
alTrackedIndexes ICollection
foregroundImage byte
Результат bool

PollInfraredFrame() публичный Метод

public PollInfraredFrame ( KinectInterop sensorData ) : bool
sensorData KinectInterop
Результат bool

SetSpeechConfidence() публичный Метод

public SetSpeechConfidence ( float fConfidence ) : void
fConfidence float
Результат void

UpdateBackgroundRemoval() публичный Метод

public UpdateBackgroundRemoval ( KinectInterop sensorData, bool isHiResPrefered, Color32 defaultColor ) : bool
sensorData KinectInterop
isHiResPrefered bool
defaultColor UnityEngine.Color32
Результат bool

UpdateFaceTracking() публичный Метод

public UpdateFaceTracking ( ) : bool
Результат bool

UpdateSensorData() публичный Метод

public UpdateSensorData ( KinectInterop sensorData ) : bool
sensorData KinectInterop
Результат bool

UpdateSpeechRecognition() публичный Метод

public UpdateSpeechRecognition ( ) : int
Результат int

VisualizeFaceTrackerOnColorTex() публичный Метод

public VisualizeFaceTrackerOnColorTex ( Texture2D texColor ) : void
texColor UnityEngine.Texture2D
Результат void