C# Класс HCS_Encoder.Inputs.Buffers.AudioBufferMono

Наследование: IEncoderBuffer
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Открытые методы

Метод Описание
AudioBufferMono ( int SampleRate, int Channels ) : System

Prepare an audio frame buffer. Sample rate and channels should match INCOMING signal (from capture device). Always outputs 44.1kHz 16 bit PCM mono audio.

HandleCapturedSamples ( object sender, AudioDataEventArgs e ) : void

Respond to capture event. This should return as fast as possible.

LoadToFrame ( MediaFrame &Frame ) : void

Load the buffer into a MediaFrame for the encoder. IMPORTANT: You must call UnloadFrame after this method is called. For effciency, unload as soon as possible.

RebufferCapturedFrames ( ) : void

Not yet implemented.

RegisterPlugin ( IAudioProcessor PlugIn ) : void
RegisterPlugin ( IVideoProcessor PlugIn ) : void
UnloadFrame ( MediaFrame &Frame ) : void

Release memory previously locked by LoadToFrame()

WipeBuffer ( ) : void

Emergency frame drop. Removes all waiting samples.

WipeBufferUntil ( double AbandonTime ) : void

Приватные методы

Метод Описание
MergeFirstSample ( ) : void

Join the first two samples together, making a large first sample. Resulting sample retains first sample's timecode.

PrependUnusedSamples ( MediaFrame Frame ) : void

Add unused samples back into the sample buffer.

Time stamps need to be properly re-integrated!

ResampleBuffer ( AudioDataEventArgs e, double sample_sec ) : short[]

Error based resampler. Only works for MONO.

ResampleStereo ( AudioDataEventArgs e, double sample_sec ) : short[]

Handles the more complex case of resampling interleaved stereo samples to mono

Описание методов

AudioBufferMono() публичный Метод

Prepare an audio frame buffer. Sample rate and channels should match INCOMING signal (from capture device). Always outputs 44.1kHz 16 bit PCM mono audio.
public AudioBufferMono ( int SampleRate, int Channels ) : System
SampleRate int
Channels int
Результат System

HandleCapturedSamples() публичный Метод

Respond to capture event. This should return as fast as possible.
public HandleCapturedSamples ( object sender, AudioDataEventArgs e ) : void
sender object
e AudioDataEventArgs
Результат void

LoadToFrame() публичный Метод

Load the buffer into a MediaFrame for the encoder. IMPORTANT: You must call UnloadFrame after this method is called. For effciency, unload as soon as possible.
public LoadToFrame ( MediaFrame &Frame ) : void
Frame MediaFrame
Результат void

RebufferCapturedFrames() публичный Метод

Not yet implemented.
public RebufferCapturedFrames ( ) : void
Результат void

RegisterPlugin() публичный Метод

public RegisterPlugin ( IAudioProcessor PlugIn ) : void
PlugIn IAudioProcessor
Результат void

RegisterPlugin() публичный Метод

public RegisterPlugin ( IVideoProcessor PlugIn ) : void
PlugIn IVideoProcessor
Результат void

UnloadFrame() публичный Метод

Release memory previously locked by LoadToFrame()
public UnloadFrame ( MediaFrame &Frame ) : void
Frame MediaFrame
Результат void

WipeBuffer() публичный Метод

Emergency frame drop. Removes all waiting samples.
public WipeBuffer ( ) : void
Результат void

WipeBufferUntil() публичный Метод

public WipeBufferUntil ( double AbandonTime ) : void
AbandonTime double
Результат void