Свойство | Тип | Описание | |
---|---|---|---|
backButtonPressed | bool | ||
profileChanged | bool | ||
tilted | bool | ||
triggered | bool |
Свойство | Тип | Описание | |
---|---|---|---|
headPose | MutablePose3D | ||
leftEyeDistortedProjection | |||
leftEyeDistortedViewport | |||
leftEyeOrientation | int | ||
leftEyePose | MutablePose3D | ||
leftEyeUndistortedProjection | |||
leftEyeUndistortedViewport | |||
recommendedTextureSize | Vector2 | ||
rightEyeDistortedProjection | |||
rightEyeDistortedViewport | |||
rightEyeOrientation | int | ||
rightEyePose | MutablePose3D | ||
rightEyeUndistortedProjection | |||
rightEyeUndistortedViewport |
Метод | Описание | |
---|---|---|
CreateStereoScreen ( ) : |
||
Destroy ( ) : void | ||
GetDevice ( ) : |
||
GetEyePose ( GvrViewer eye ) : Pose3D | ||
GetHeadPose ( ) : Pose3D | ||
GetProjection ( GvrViewer eye, GvrViewer distortion = GvrViewer.Distortion.Distorted ) : |
||
GetViewport ( GvrViewer eye, GvrViewer distortion = GvrViewer.Distortion.Distorted ) : |
||
Init ( ) : void | ||
OnApplicationQuit ( ) : void | ||
OnFocus ( bool focus ) : void | ||
OnLevelLoaded ( int level ) : void | ||
OnPause ( bool pause ) : void | ||
PostRender ( |
||
Recenter ( ) : void | ||
RequiresNativeDistortionCorrection ( ) : bool | ||
SetDefaultDeviceProfile ( |
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SetDistortionCorrectionEnabled ( bool enabled ) : void | ||
SetElectronicDisplayStabilizationEnabled ( bool enabled ) : void | ||
SetNeckModelScale ( float scale ) : void | ||
SetVRModeEnabled ( bool enabled ) : void | ||
ShouldRecreateStereoScreen ( int curWidth, int curHeight ) : bool | ||
ShowSettingsDialog ( ) : void | ||
SupportsNativeDistortionCorrection ( List |
||
SupportsNativeUILayer ( List |
||
UpdateScreenData ( ) : void | ||
UpdateState ( ) : void |
Метод | Описание | |
---|---|---|
BaseVRDevice ( ) : UnityEngine | ||
ComputeEyesFromProfile ( ) : void |
Метод | Описание | |
---|---|---|
MakeProjection ( float l, float t, float r, float b, float n, float f ) : |
protected ComputeEyesFromProfile ( ) : void | ||
Результат | void |
public CreateStereoScreen ( ) : |
||
Результат |
public static GetDevice ( ) : |
||
Результат |
public GetEyePose ( GvrViewer eye ) : Pose3D | ||
eye | GvrViewer | |
Результат | Pose3D |
public GetProjection ( GvrViewer eye, GvrViewer distortion = GvrViewer.Distortion.Distorted ) : |
||
eye | GvrViewer | |
distortion | GvrViewer | |
Результат |
public GetViewport ( GvrViewer eye, GvrViewer distortion = GvrViewer.Distortion.Distorted ) : |
||
eye | GvrViewer | |
distortion | GvrViewer | |
Результат |
public abstract PostRender ( |
||
stereoScreen | ||
Результат | void |
public RequiresNativeDistortionCorrection ( ) : bool | ||
Результат | bool |
public SetDefaultDeviceProfile ( |
||
uri | ||
Результат | bool |
public abstract SetDistortionCorrectionEnabled ( bool enabled ) : void | ||
enabled | bool | |
Результат | void |
public abstract SetElectronicDisplayStabilizationEnabled ( bool enabled ) : void | ||
enabled | bool | |
Результат | void |
public abstract SetNeckModelScale ( float scale ) : void | ||
scale | float | |
Результат | void |
public abstract SetVRModeEnabled ( bool enabled ) : void | ||
enabled | bool | |
Результат | void |
public ShouldRecreateStereoScreen ( int curWidth, int curHeight ) : bool | ||
curWidth | int | |
curHeight | int | |
Результат | bool |
public SupportsNativeDistortionCorrection ( List |
||
diagnostics | List |
|
Результат | bool |
public SupportsNativeUILayer ( List |
||
diagnostics | List |
|
Результат | bool |
public abstract UpdateScreenData ( ) : void | ||
Результат | void |
protected Matrix4x4,UnityEngine leftEyeDistortedProjection | ||
Результат |
protected Rect,UnityEngine leftEyeDistortedViewport | ||
Результат |
protected Matrix4x4,UnityEngine leftEyeUndistortedProjection | ||
Результат |
protected Rect,UnityEngine leftEyeUndistortedViewport | ||
Результат |
protected Vector2 recommendedTextureSize | ||
Результат | Vector2 |
protected Matrix4x4,UnityEngine rightEyeDistortedProjection | ||
Результат |
protected Rect,UnityEngine rightEyeDistortedViewport | ||
Результат |
protected Matrix4x4,UnityEngine rightEyeUndistortedProjection | ||
Результат |
protected Rect,UnityEngine rightEyeUndistortedViewport | ||
Результат |