Метод | Описание | |
---|---|---|
Server ( System endpoint ) : System | ||
sendGamestaeUpdate ( GameStates state, System.TimeSpan atTime ) : void |
public Server ( System endpoint ) : System | ||
endpoint | System | |
Результат | System |
public sendGamestaeUpdate ( GameStates state, System.TimeSpan atTime ) : void | ||
state | GameStates | |
atTime | System.TimeSpan | |
Результат | void |