Метод | Описание | |
---|---|---|
AcceptFromInbox ( RealTimeMultiplayerListener listener ) : void | ||
AcceptInvitation ( string invitationId, RealTimeMultiplayerListener listener ) : void | ||
Clear ( ) : void | ||
CreateQuickGame ( int minOpponents, int maxOpponents, int variant, RealTimeMultiplayerListener listener ) : void | ||
CreateWithInvitationScreen ( int minOpponents, int maxOppponents, int variant, RealTimeMultiplayerListener listener ) : void | ||
DeclineInvitation ( string invitationId ) : void | ||
GetConnectedParticipants ( ) : System.Collections.Generic.List |
||
GetLocalParticipantId ( ) : string | ||
GetParticipant ( string participantId ) : Participant | ||
GetSelf ( ) : Participant | ||
IsRoomConnected ( ) : bool | ||
LeaveRoom ( ) : void | ||
SendMessage ( bool reliable, string participantId, byte data ) : void | ||
SendMessage ( bool reliable, string participantId, byte data, int offset, int length ) : void | ||
SendMessageToAll ( bool reliable, byte data ) : void | ||
SendMessageToAll ( bool reliable, byte data, int offset, int length ) : void |
Метод | Описание | |
---|---|---|
GPGSRtmpAcceptRoomWithId ( string invitationId, GPGRealTimeRoomStatusChangedCallback roomStatusCallback, GPGRealTimeParticipantListChangedCallback participantsChangedCallback, GPGRealTimeDataReceivedCallback dataReceivedCallback, GPGRealTimeRoomErrorCallback roomErrorCallback ) : void | ||
GPGSRtmpCreateQuickGame ( int minOpponents, int maxOpponents, int variant, GPGRealTimeRoomStatusChangedCallback roomStatusCallback, GPGRealTimeParticipantListChangedCallback participantsChangedCallback, GPGRealTimeDataReceivedCallback dataReceivedCallback, GPGRealTimeRoomErrorCallback roomErrorCallback ) : void | ||
GPGSRtmpCreateWithInviteScreen ( int minOpponents, int maxOpponents, int variant, GPGRealTimeRoomStatusChangedCallback roomStatusCallback, GPGRealTimeParticipantListChangedCallback participantsChangedCallback, GPGRealTimeDataReceivedCallback dataReceivedCallback, GPGRealTimeRoomErrorCallback roomErrorCallback ) : void | ||
GPGSRtmpDeclineRoomWithId ( string roomId ) : void | ||
GPGSRtmpGetLocalParticipantId ( StringBuilder outbuf, int bufSize ) : void | ||
GPGSRtmpLeaveRoom ( ) : void | ||
GPGSRtmpSendMessage ( bool reliable, byte data, int dataLen, bool toEveryone, string participantId ) : void | ||
GPGSRtmpShowAllInvitations ( GPGRealTimeRoomStatusChangedCallback roomStatusCallback, GPGRealTimeParticipantListChangedCallback participantsChangedCallback, GPGRealTimeDataReceivedCallback dataReceivedCallback, GPGRealTimeRoomErrorCallback roomErrorCallback ) : void | ||
PrepareToCreateRoom ( string method, RealTimeMultiplayerListener listener ) : bool | ||
RtmpDataReceivedCallback ( string participantId, |
||
RtmpParticipantListChangedCallback ( string jsonifiedParticipants ) : void | ||
RtmpRoomErrorCallback ( string localizedError, int errorCode ) : void | ||
RtmpRoomStatusChangedCallback ( int newStatus ) : void | ||
SubtractParticipants ( Participant>.Dictionary |
||
convertIntFromiOSToParticipantStatus ( int iOSStatus ) : Participant.ParticipantStatus |
public AcceptFromInbox ( RealTimeMultiplayerListener listener ) : void | ||
listener | RealTimeMultiplayerListener | |
Результат | void |
public AcceptInvitation ( string invitationId, RealTimeMultiplayerListener listener ) : void | ||
invitationId | string | |
listener | RealTimeMultiplayerListener | |
Результат | void |
public CreateQuickGame ( int minOpponents, int maxOpponents, int variant, RealTimeMultiplayerListener listener ) : void | ||
minOpponents | int | |
maxOpponents | int | |
variant | int | |
listener | RealTimeMultiplayerListener | |
Результат | void |
public CreateWithInvitationScreen ( int minOpponents, int maxOppponents, int variant, RealTimeMultiplayerListener listener ) : void | ||
minOpponents | int | |
maxOppponents | int | |
variant | int | |
listener | RealTimeMultiplayerListener | |
Результат | void |
public DeclineInvitation ( string invitationId ) : void | ||
invitationId | string | |
Результат | void |
public GetConnectedParticipants ( ) : System.Collections.Generic.List |
||
Результат | System.Collections.Generic.List |
public GetParticipant ( string participantId ) : Participant | ||
participantId | string | |
Результат | Participant |
public SendMessage ( bool reliable, string participantId, byte data ) : void | ||
reliable | bool | |
participantId | string | |
data | byte | |
Результат | void |
public SendMessage ( bool reliable, string participantId, byte data, int offset, int length ) : void | ||
reliable | bool | |
participantId | string | |
data | byte | |
offset | int | |
length | int | |
Результат | void |
public SendMessageToAll ( bool reliable, byte data ) : void | ||
reliable | bool | |
data | byte | |
Результат | void |
public SendMessageToAll ( bool reliable, byte data, int offset, int length ) : void | ||
reliable | bool | |
data | byte | |
offset | int | |
length | int | |
Результат | void |