C# Класс Glare.Graphics.Terrains.Terrain

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Открытые методы

Метод Описание
Terrain ( ) : System
Update ( ) : void

Update any data structures that have become out-of-date by modifications to the terrain. If the terrain is static, this is pointless (but harmless). This may cause the render target to change, which will clear the main buffer when reset. So don't call this in the middle of rendering.

Описание методов

Terrain() публичный Метод

public Terrain ( ) : System
Результат System

Update() публичный Метод

Update any data structures that have become out-of-date by modifications to the terrain. If the terrain is static, this is pointless (but harmless). This may cause the render target to change, which will clear the main buffer when reset. So don't call this in the middle of rendering.
public Update ( ) : void
Результат void