Метод | Описание | |
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GameServerApp ( ) : System | ||
NewClientHandler ( object sender, |
New client event handler. This is triggered by the network layer.
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Start ( ) : void | ||
Stop ( ) : void |
Метод | Описание | |
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RegisterHandlers ( ) : void |
public NewClientHandler ( object sender, |
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sender | object | |
e | ||
Результат | void |