Метод | Описание | |
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Client_GetPlayer ( UserManagementClientNetworkService user ) : Client_Player | ||
Client_GetPlayer ( string name ) : Client_Player | ||
PlayerManager ( ) : System | ||
ServerOrSingle_AddBotPlayer ( string name ) : ServerOrSingle_Player | ||
ServerOrSingle_GetPlayer ( |
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ServerOrSingle_GetPlayer ( UserManagementServerNetworkService user ) : ServerOrSingle_Player | ||
ServerOrSingle_GetPlayer ( string name ) : ServerOrSingle_Player | ||
ServerOrSingle_RemovePlayer ( ServerOrSingle_Player player ) : void | ||
Server_AddClientPlayer ( UserManagementServerNetworkService user ) : ServerOrSingle_Player | ||
Single_AddSinglePlayer ( string name ) : ServerOrSingle_Player |
Метод | Описание | |
---|---|---|
OnDestroy ( ) : void |
Overridden from Engine.EntitySystem.Entity.OnDestroy().
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OnPostCreate ( bool loaded ) : void | ||
OnPreCreate ( ) : void | ||
OnRelatedEntityDelete ( System.Entity entity ) : void | ||
OnTick ( ) : void |
Overridden from Engine.EntitySystem.Entity.OnTick().
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Server_OnClientConnectedBeforePostCreate ( RemoteEntityWorld remoteEntityWorld ) : void |
Метод | Описание | |
---|---|---|
Client_GetPlayer ( uint identifier ) : Client_Player | ||
Client_ReceiveAddUser ( RemoteEntityWorld sender, ReceiveDataReader reader ) : void | ||
Client_ReceiveRemoveUser ( RemoteEntityWorld sender, ReceiveDataReader reader ) : void | ||
Client_ReceiveUpdateData ( RemoteEntityWorld sender, ReceiveDataReader reader ) : void | ||
Server_SendAddPlayerToClients ( IList |
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Server_SendRemovePlayerToClients ( IList |
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Server_SendUpdateDataToClients ( IList |
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Server_TickUpdateDataToClients ( ) : void | ||
Server_UpdatePing ( ) : void |
public Client_GetPlayer ( UserManagementClientNetworkService user ) : Client_Player | ||
user | UserManagementClientNetworkService | |
Результат | Client_Player |
public Client_GetPlayer ( string name ) : Client_Player | ||
name | string | |
Результат | Client_Player |
protected OnPostCreate ( bool loaded ) : void | ||
loaded | bool | |
Результат | void |
protected OnRelatedEntityDelete ( System.Entity entity ) : void | ||
entity | System.Entity | |
Результат | void |
public ServerOrSingle_AddBotPlayer ( string name ) : ServerOrSingle_Player | ||
name | string | |
Результат | ServerOrSingle_Player |
public ServerOrSingle_GetPlayer ( |
||
intellect | ||
Результат | ServerOrSingle_Player |
public ServerOrSingle_GetPlayer ( UserManagementServerNetworkService user ) : ServerOrSingle_Player | ||
user | UserManagementServerNetworkService | |
Результат | ServerOrSingle_Player |
public ServerOrSingle_GetPlayer ( string name ) : ServerOrSingle_Player | ||
name | string | |
Результат | ServerOrSingle_Player |
public ServerOrSingle_RemovePlayer ( ServerOrSingle_Player player ) : void | ||
player | ServerOrSingle_Player | |
Результат | void |
public Server_AddClientPlayer ( UserManagementServerNetworkService user ) : ServerOrSingle_Player | ||
user | UserManagementServerNetworkService | |
Результат | ServerOrSingle_Player |
protected Server_OnClientConnectedBeforePostCreate ( RemoteEntityWorld remoteEntityWorld ) : void | ||
remoteEntityWorld | RemoteEntityWorld | |
Результат | void |
public Single_AddSinglePlayer ( string name ) : ServerOrSingle_Player | ||
name | string | |
Результат | ServerOrSingle_Player |