Метод | Описание | |
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AddMenuItem ( |
Adds a menu item into menu
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EnterMenu ( |
Enters a new menu
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GetCurrentMenu ( ) : |
Gets the current menu
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InitMenus ( ) : void |
Initialize all menus
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IsMenuInStack ( |
Gets whether the specified menu is in the menu stack
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PlayMenuBeep ( ) : void |
Plays menu beep
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ReturnToMenuByDepth ( int depth ) : void |
Returns to the specified menu in certain depth
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ReturnToPrevMenu ( ) : void |
Returns to the previous menu. If there's no previous menu then nothing will happen.
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Метод | Описание | |
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AddTeleportTargetsToMenu ( |
Adds teleport targets into menu
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InitConfigurationMenu ( ) : void |
Initialize configuration menu
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InitCustomLocationTeleporterItemMenu ( ) : void |
Initialize location - custom location teleporter - item menu
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InitCustomLocationTeleporterMenu ( ) : void |
Initialize location - custom location teleporter menu
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InitDateTimeSpeedMenu ( ) : void |
Initializes date time speed menu
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InitLanguageMenu ( ) : void |
Initialize language menu
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InitLocationMenu ( ) : void |
Initialize location menu
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InitLocationTeleporterMenu ( ) : void |
Initialize location - location teleporter menu
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InitMainMenu ( ) : void |
Initialize main menu
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InitMiscMenu ( ) : void |
Initializes misc menu
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InitPearlTopcoatMenu ( ) : void |
Initialize pearl topcoat menu
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InitPlayerMSPCustomSetItemMenu ( ) : void |
Initialize player model & skin & props custom set item menu
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InitPlayerMSPCustomSetsMenu ( ) : void |
Initialize player model & skin & props custom sets menu
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InitPlayerMenu ( ) : void |
Initialize player menu
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InitPlayerModelSelectorAnimalsMenu ( ) : void |
Initialize player Model selector animals menu
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InitPlayerModelSelectorMenu ( ) : void |
Initialize player Model selector menu
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InitPlayerModelSelectorNPCsMenu ( ) : void |
Initialize player Model selector NPCs menu
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InitPlayerModelSkinPropsMenu ( ) : void |
Initialize player model & skin & props menu
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InitPlayerPropCategoryMenu ( ) : void |
Initialize player Prop category menu
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InitPlayerPropSelectorMenu ( ) : void |
Initialize player Prop selector menu
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InitPlayerPropTextureSelectorMenu ( ) : void |
Initialize player Prop texture selector menu
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InitPlayerSkinCategoryMenu ( ) : void |
Initialize player skin category menu
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InitPlayerSkinDrawableSelectorMenu ( ) : void |
Initialize player skin drawable selector menu
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InitPlayerSkinTextureSelectorMenu ( ) : void |
Initialize player skin texture selector menu
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InitPlayerWantedMenu ( ) : void |
Initialize player wanted menu
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InitPrimaryColorMenu ( ) : void |
Initialize primary color menu
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InitSecondaryColorMenu ( ) : void |
Initialize Secondary color menu
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InitSetAimingSpeedMenu ( ) : void |
Initializes set aiming speed menu
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InitSetDateTimeMenu ( ) : void |
Initializes set date time menu
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InitSetGameSpeedMenu ( ) : void |
Initializes set game speed menu
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InitSpecificWeaponMenu ( ) : void |
Initializes get specific weapon menu
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InitVehicleCustomMenu ( ) : void |
Initialize custom vehicle menu
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InitVehicleDoorMenu ( ) : void |
Initializes door menu
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InitVehicleMenu ( ) : void |
Initialize vehicle menu
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InitVehicleModMenu ( ) : void |
Initializes vehicle mod menu
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InitVehiclePaintMenu ( ) : void |
Initialize vehicle paint menu
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InitVehicleSpawnMenu ( ) : void |
Initialize vehicle spawn menu
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InitVehicleSpeedMeterMenu ( ) : void |
Initialize vehicle speed meter menu
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InitWeaponMenu ( ) : void |
Initializes weapon menu
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InitWeatherMenu ( ) : void |
Initializes weather menu
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InitWheelsMenu ( ) : void |
Initialize wheels menu
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InitWorldMenu ( ) : void |
Initializes world menu
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InitXyzTeleporterCoordinatesMenu ( ) : void |
INitialize xyz teleporter coordinates menu
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InitXyzTeleporterMenu ( ) : void |
Initialize xyz teleporter menu
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InitXyzTeleporterOffsetMenu ( ) : void |
Initialize xyz teleporter offset menu
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public static AddMenuItem ( |
||
parent | Parent menu | |
text | MString | Text |
toggle | bool | Is toggle |
on | bool | Is on |
subMenu | Sub menu | |
activateEventHandler | MenuItemEventHandler | Activated event handler |
preActivateEventHandler | MenuItemEventHandler | Pre-activated event handler |
highlightedEventHandler | MenuItemEventHandler | Highlighted event handler |
data | object | |
Результат |
public static EnterMenu ( |
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menu | Sub menu | |
Результат | void |
public static IsMenuInStack ( |
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menu | Menu object | |
Результат | bool |
public static ReturnToMenuByDepth ( int depth ) : void | ||
depth | int | Depth of the menu |
Результат | void |
public static ReturnToPrevMenu ( ) : void | ||
Результат | void |