Свойство | Тип | Описание | |
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d3dDevice | SharpDX.Direct3D11.Device |
Свойство | Тип | Описание | |
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Game | Game | ||
changeFullscreen | ChangeFullscreenDelegate | ||
factory | StateFactory | ||
stereo | Ubershader |
Метод | Описание | |
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BaseDisplay ( Game game, GraphicsDevice device, GraphicsParameters parameters ) : System |
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CreateDisplayResources ( ) : void |
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CreateForm ( GraphicsParameters parameters, SharpDX.DXGI.Output output ) : |
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CreateTouchForm ( GraphicsParameters parameters, SharpDX.DXGI.Output output ) : |
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Prepare ( ) : void |
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SwapBuffers ( int syncInterval ) : void |
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Update ( ) : void |
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Метод | Описание | |
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Dispose ( bool disposing ) : void |
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MergeStereoBuffers ( RenderTarget2D left, RenderTarget2D right, RenderTarget2D leftResolved, RenderTarget2D rightResolved, RenderTarget2D destination, |
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ShowAdapterInfo ( GraphicsParameters parameters ) : void |
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Метод | Описание | |
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ChangeFullscreen ( |
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LoadContent ( ) : void |
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form_FormClosing ( object sender, |
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form_KeyDown ( object sender, |
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form_KeyPress ( object sender, |
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form_KeyUp ( object sender, |
public BaseDisplay ( Game game, GraphicsDevice device, GraphicsParameters parameters ) : System | ||
game | Game | |
device | GraphicsDevice | |
parameters | GraphicsParameters | |
Результат | System |
public CreateForm ( GraphicsParameters parameters, SharpDX.DXGI.Output output ) : |
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parameters | GraphicsParameters | |
output | SharpDX.DXGI.Output | |
Результат |
public CreateTouchForm ( GraphicsParameters parameters, SharpDX.DXGI.Output output ) : |
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parameters | GraphicsParameters | |
output | SharpDX.DXGI.Output | |
Результат |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
Результат | void |
protected MergeStereoBuffers ( RenderTarget2D left, RenderTarget2D right, RenderTarget2D leftResolved, RenderTarget2D rightResolved, RenderTarget2D destination, |
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left | RenderTarget2D | Left source buffer |
right | RenderTarget2D | Right source buffer |
leftResolved | RenderTarget2D | Buffer to resolve left MSAA buffer. (NULL if left buffer is not MSAA buffer) |
rightResolved | RenderTarget2D | Buffer to resolve right MSAA buffer. (NULL if right buffer is not MSAA buffer) |
destination | RenderTarget2D | Target buffer |
flag | ||
Результат | void |
protected ShowAdapterInfo ( GraphicsParameters parameters ) : void | ||
parameters | GraphicsParameters | |
Результат | void |
public abstract SwapBuffers ( int syncInterval ) : void | ||
syncInterval | int | |
Результат | void |
protected ChangeFullscreenDelegate changeFullscreen | ||
Результат | ChangeFullscreenDelegate |
public Device,SharpDX.Direct3D11 d3dDevice | ||
Результат | SharpDX.Direct3D11.Device |