Свойство | Тип | Описание | |
---|---|---|---|
CleanupList | List |
||
CleanupString | string | ||
Combination | Node | ||
Combine | List |
||
Compile | byte[] | ||
Definition | Node | ||
Exclusion | Node | ||
Exclusion | System | ||
Expression | Node | ||
ExtractPipelineStates | string>[].KeyValuePair | ||
Factor | Node | ||
Factor | System | ||
Parse | List |
||
RunFxc | byte[] | ||
Sequence | Node |
Метод | Описание | |
---|---|---|
Process ( AssetSource assetFile, BuildContext buildContext ) : void |
|
|
UbershaderProcessor ( ) : System |
Метод | Описание | |
---|---|---|
CleanupList ( List |
Removed duplicates
|
|
CleanupString ( string str ) : string |
Sorts words and removed duplicates
|
|
Combination ( ) : Node | ||
Combine ( List |
Combines define sets
|
|
Compile ( BuildContext buildContext, Include include, string shaderSource, string sourceFile, string profile, string entryPoint, string defines, string output, string listing ) : byte[] |
|
|
Definition ( ) : Node | ||
Exclusion ( ) : Node | ||
Exclusion ( xclusion Exclusion ) : System | ||
Expression ( Target &target ) : Node |
|
|
ExtractPipelineStates ( BuildContext buildContext, Include include, string shaderSource, string sourceFile, string defines, string listing ) : string>[].KeyValuePair |
Extracts pipeline states
|
|
Factor ( ) : Node | ||
Factor ( ) : System | ||
Parse ( string line, Target &target ) : List |
|
|
RunFxc ( BuildContext buildContext, string sourceFile, string profile, string entryPoint, string defines, string output, string listing ) : byte[] |
|
|
Sequence ( ) : Node |
public Process ( AssetSource assetFile, BuildContext buildContext ) : void | ||
assetFile | AssetSource | |
buildContext | BuildContext | |
Результат | void |