Метод | Описание | |
---|---|---|
FunapiChatClient ( |
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InChannel ( string chat_channel ) : bool | ||
JoinChannel ( string chat_channel, string my_name, OnChannelMessage handler ) : bool | ||
LeaveChannel ( string chat_channel ) : bool | ||
SendText ( string chat_channel, string text ) : bool |
Метод | Описание | |
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OnMulticastingReceived ( string chat_channel, object data ) : void |
public FunapiChatClient ( |
||
network | ||
encoding | FunEncoding | |
Результат | UnityEngine |
public InChannel ( string chat_channel ) : bool | ||
chat_channel | string | |
Результат | bool |
public JoinChannel ( string chat_channel, string my_name, OnChannelMessage handler ) : bool | ||
chat_channel | string | |
my_name | string | |
handler | OnChannelMessage | |
Результат | bool |
public LeaveChannel ( string chat_channel ) : bool | ||
chat_channel | string | |
Результат | bool |
public SendText ( string chat_channel, string text ) : bool | ||
chat_channel | string | |
text | string | |
Результат | bool |