Метод | Описание | |
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GetAttackBackswing ( Hero unit ) : double |
Gets the attack backswing.
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GetAttackBackswing ( Unit unit ) : double |
Gets the attack backswing.
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GetAttackPoint ( Hero unit ) : double |
Gets the attack point.
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GetAttackPoint ( Unit unit ) : double |
Gets the attack point.
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GetAttackRate ( Hero unit ) : double |
Gets the attack rate.
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GetAttackRate ( Unit unit ) : double |
Gets the attack rate.
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GetAttackSpeed ( Hero unit ) : float |
Gets the attack speed.
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GetAttackSpeed ( Unit unit ) : float |
Gets the attack speed.
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GetByClassId ( ClassID classId ) : AttackAnimationData |
Gets the attack animation data by class id.
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GetByName ( string unitName ) : AttackAnimationData |
Gets the attack animation data by name.
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GetProjectileSpeed ( Hero unit ) : double |
Returns units projectile speed
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GetProjectileSpeed ( Unit unit ) : double |
Returns units projectile speed
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Метод | Описание | |
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UnitDatabase ( ) : System |
public static GetAttackBackswing ( Hero unit ) : double | ||
unit | Hero | /// The unit. /// |
Результат | double |
public static GetAttackBackswing ( Unit unit ) : double | ||
unit | Unit | /// The unit. /// |
Результат | double |
public static GetAttackPoint ( Hero unit ) : double | ||
unit | Hero | /// The unit. /// |
Результат | double |
public static GetAttackPoint ( Unit unit ) : double | ||
unit | Unit | /// The unit. /// |
Результат | double |
public static GetAttackRate ( Hero unit ) : double | ||
unit | Hero | /// The unit. /// |
Результат | double |
public static GetAttackRate ( Unit unit ) : double | ||
unit | Unit | /// The unit. /// |
Результат | double |
public static GetAttackSpeed ( Hero unit ) : float | ||
unit | Hero | /// The unit. /// |
Результат | float |
public static GetAttackSpeed ( Unit unit ) : float | ||
unit | Unit | /// The unit. /// |
Результат | float |
public static GetByClassId ( ClassID classId ) : AttackAnimationData | ||
classId | ClassID | /// The class id. /// |
Результат | AttackAnimationData |
public static GetByName ( string unitName ) : AttackAnimationData | ||
unitName | string | /// The unit name. /// |
Результат | AttackAnimationData |
public static GetProjectileSpeed ( Hero unit ) : double | ||
unit | Hero | /// The unit. /// |
Результат | double |
public static GetProjectileSpeed ( Unit unit ) : double | ||
unit | Unit | /// The unit. /// |
Результат | double |