C# Класс Ensage.Common.AbilityInfo.AbilityInfo

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Открытые свойства

Свойство Тип Описание
AADamage bool
AbilityName string
AdditionalDelay double
AllyBlock bool
BonusDamageString string
DamageMultiplier float
DamageScepterString string
DamageString string
Distance string
EndWidth string
EnemyBlock bool
FakeCastRange bool
IsBuff bool
IsDisable bool
IsHarras bool
IsHeal bool
IsInvis bool
IsNuke bool
IsPurge bool
IsShield bool
IsSilence bool
IsSkillShot bool
IsSlow bool
MagicImmunityPierce bool
ManaBurn bool
OnlyForKillSteal bool
Radius float
RealCastRange string
Speed string
SpellLevel string
StringRadius string
TrueSight bool
WeakensEnemy bool
Width string

Открытые методы

Метод Описание
AbilityInfo ( )

Initializes a new instance of the AbilityInfo class.

AbilityInfo ( string abilityName, bool isDisable, bool isSlow, bool isSilence, bool isNuke, bool isSkillShot, bool isHeal, bool isShield, double additionalDelay, float radius, string stringRadius, string speed, string width, bool allyBlock, bool enemyBlock, bool magicImmunityPierce, bool fakeCastRange, string realCastRange, bool onlyForKillSteal, string damageString, float damageMultiplier, string bonusDamagestring, bool aaDamage, string damageScepterString, string spellLevel, bool manaBurn, bool isBuff, bool weakensEnemy, bool isPurge, bool isHarras, bool trueSight, bool isInvis, string endWidth, string distance )

Initializes a new instance of the AbilityInfo class.

Описание методов

AbilityInfo() публичный Метод

Initializes a new instance of the AbilityInfo class.
public AbilityInfo ( )

AbilityInfo() публичный Метод

Initializes a new instance of the AbilityInfo class.
public AbilityInfo ( string abilityName, bool isDisable, bool isSlow, bool isSilence, bool isNuke, bool isSkillShot, bool isHeal, bool isShield, double additionalDelay, float radius, string stringRadius, string speed, string width, bool allyBlock, bool enemyBlock, bool magicImmunityPierce, bool fakeCastRange, string realCastRange, bool onlyForKillSteal, string damageString, float damageMultiplier, string bonusDamagestring, bool aaDamage, string damageScepterString, string spellLevel, bool manaBurn, bool isBuff, bool weakensEnemy, bool isPurge, bool isHarras, bool trueSight, bool isInvis, string endWidth, string distance )
abilityName string /// The ability name. ///
isDisable bool /// The is disable. ///
isSlow bool /// The is slow. ///
isSilence bool /// The is silence. ///
isNuke bool /// The is nuke. ///
isSkillShot bool /// The is skill shot. ///
isHeal bool /// The is heal. ///
isShield bool /// The is shield. ///
additionalDelay double /// The additional delay. ///
radius float /// The radius. ///
stringRadius string /// The string radius. ///
speed string /// The speed. ///
width string /// The width. ///
allyBlock bool /// The ally block. ///
enemyBlock bool /// The enemy block. ///
magicImmunityPierce bool /// The magic immunity pierce. ///
fakeCastRange bool /// The fake cast range. ///
realCastRange string /// The real cast range. ///
onlyForKillSteal bool /// The only for kill steal. ///
damageString string /// The damage string. ///
damageMultiplier float /// The damage multiplier. ///
bonusDamagestring string /// The bonus damagestring. ///
aaDamage bool /// The aa damage. ///
damageScepterString string /// The damage scepter string. ///
spellLevel string /// The spell level. ///
manaBurn bool /// The mana burn. ///
isBuff bool /// The is buff. ///
weakensEnemy bool /// The weakens enemy. ///
isPurge bool /// The is purge. ///
isHarras bool /// The is harras. ///
trueSight bool /// The true sight. ///
isInvis bool /// The is invisibility. ///
endWidth string /// The end Width. ///
distance string /// The distance. ///

Описание свойств

AADamage публичное свойство

True if ability damage is dependent on auto attack damage
public bool AADamage
Результат bool

AbilityName публичное свойство

Name of a ability
public string AbilityName
Результат string

AdditionalDelay публичное свойство

Spell have additional delay after being casted
public double AdditionalDelay
Результат double

AllyBlock публичное свойство

Spell is blocked by ally units in a way
public bool AllyBlock
Результат bool

BonusDamageString публичное свойство

Bonus damage data
public string BonusDamageString
Результат string

DamageMultiplier публичное свойство

Damage Multiplier
public float DamageMultiplier
Результат float

DamageScepterString публичное свойство

Damage data name when holding scepter
public string DamageScepterString
Результат string

DamageString публичное свойство

Damage data name
public string DamageString
Результат string

Distance публичное свойство

The distance.
public string Distance
Результат string

EndWidth публичное свойство

Gets the end width.
public string EndWidth
Результат string

EnemyBlock публичное свойство

Spell is blocked by enemy units in a way
public bool EnemyBlock
Результат bool

FakeCastRange публичное свойство

public bool FakeCastRange
Результат bool

IsBuff публичное свойство

Ability buffs unit
public bool IsBuff
Результат bool

IsDisable публичное свойство

Spell disables the target
public bool IsDisable
Результат bool

IsHarras публичное свойство

Ability is good for harrasing
public bool IsHarras
Результат bool

IsHeal публичное свойство

public bool IsHeal
Результат bool

IsInvis публичное свойство

Spell grants invisibility
public bool IsInvis
Результат bool

IsNuke публичное свойство

Spell has low castpoint and high damage input
public bool IsNuke
Результат bool

IsPurge публичное свойство

Ability purges unit
public bool IsPurge
Результат bool

IsShield публичное свойство

Spell is applied on an ally in order to prevent them from taking damage or reduce taken damage(Increasing armor, magic resistance etc).
public bool IsShield
Результат bool

IsSilence публичное свойство

Spell silences the target
public bool IsSilence
Результат bool

IsSkillShot публичное свойство

Spell needs prediction
public bool IsSkillShot
Результат bool

IsSlow публичное свойство

Spell applies movement slow to the target
public bool IsSlow
Результат bool

MagicImmunityPierce публичное свойство

Spell goes through magic immunity
public bool MagicImmunityPierce
Результат bool

ManaBurn публичное свойство

True if ability deals damage depending on target's mana
public bool ManaBurn
Результат bool

OnlyForKillSteal публичное свойство

Spell is used only to killsteal
public bool OnlyForKillSteal
Результат bool

Radius публичное свойство

Radius of non targeted/aoe spell
public float Radius
Результат float

RealCastRange публичное свойство

public string RealCastRange
Результат string

Speed публичное свойство

Speed of a projectile
public string Speed
Результат string

SpellLevel публичное свойство

Name of spell which affects the damage depending on its level
public string SpellLevel
Результат string

StringRadius публичное свойство

Radius data name
public string StringRadius
Результат string

TrueSight публичное свойство

Ability provides true sight
public bool TrueSight
Результат bool

WeakensEnemy публичное свойство

Ability weakens enemy
public bool WeakensEnemy
Результат bool

Width публичное свойство

Width of a projectile
public string Width
Результат string