Метод | Описание | |
---|---|---|
MenuState ( IStateManager manager, DroughtGame game, int width, int height ) : System | ||
background ( ) : void | ||
foreground ( ) : void | ||
loadContent ( ) : void | ||
menuItemPressed ( |
||
render ( |
||
update ( |
Метод | Описание | |
---|---|---|
initialise ( ) : void | ||
makeHostList ( ) : void | ||
makeJoinList ( ) : void | ||
makeLocalList ( ) : void |
public MenuState ( IStateManager manager, DroughtGame game, int width, int height ) : System | ||
manager | IStateManager | |
game | DroughtGame | |
width | int | |
height | int | |
Результат | System |
public menuItemPressed ( |
||
item | ||
Результат | void |
public render ( |
||
gameTime | ||
graphics | GraphicsDevice | |
spriteBatch | ||
Результат | void |
public update ( |
||
gameTime | ||
Результат | void |