Метод | Описание | |
---|---|---|
dispose ( ) : void | ||
getPixel ( float x, float y ) : uint | ||
hitTest ( Vector2 a, int b, |
public getPixel ( float x, float y ) : uint | ||
x | float | |
y | float | |
Результат | uint |
public hitTest ( Vector2 a, int b, |
||
a | Vector2 | |
b | int | |
c | ||
d | Vector2 | |
e | int | |
Результат | bool |