Свойство | Тип | Описание | |
---|---|---|---|
switchOn | bool |
Метод | Описание | |
---|---|---|
Draw ( Matrix cameraTransform ) : void | ||
SwitchObject ( |
||
Update ( |
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reloadNonSerializedAssets ( ) : void |
public Draw ( Matrix cameraTransform ) : void | ||
cameraTransform | Matrix | |
Результат | void |
public SwitchObject ( |
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world | ||
mytexturename | string | |
objectTexturename | string | |
sprWidth | int | |
sprHeight | int | |
animInt | int | |
myNumFrames | int | |
Результат | System |
public Update ( |
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world | ||
dt | float | |
Результат | void |
public reloadNonSerializedAssets ( ) : void | ||
Результат | void |