Метод | Описание | |
---|---|---|
Draw ( ) : void | ||
LaserObject ( Box2DX myWorld, |
||
Update ( float mX, float mY, Vector2 offset, int levelWidth ) : void | ||
canDraw ( ) : bool | ||
canErase ( ) : bool | ||
finishDrawing ( ) : void | ||
finishErasing ( ) : void | ||
getEnd ( ) : Vector2 | ||
getLambda ( ) : float | ||
getStart ( ) : Vector2 | ||
reloadNonSerializedAssets ( ) : void | ||
startDrawing ( ) : void | ||
startErasing ( ) : void |
public LaserObject ( Box2DX myWorld, |
||
myWorld | Box2DX | |
myDude | ||
sectionTexturename | string | |
amnSections | int | |
Результат | System |
public Update ( float mX, float mY, Vector2 offset, int levelWidth ) : void | ||
mX | float | |
mY | float | |
offset | Vector2 | |
levelWidth | int | |
Результат | void |
public reloadNonSerializedAssets ( ) : void | ||
Результат | void |