Метод | Описание | |
---|---|---|
Draw ( Matrix cameraTransform ) : void | ||
HoleObject ( |
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Update ( |
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reloadNonSerializedAssets ( ) : void |
public Draw ( Matrix cameraTransform ) : void | ||
cameraTransform | Matrix | |
Результат | void |
public HoleObject ( |
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world | ||
animTexturename | string | |
objectTexturename | string | |
Результат | System |
public Update ( |
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world | ||
dt | float | |
Результат | void |
public reloadNonSerializedAssets ( ) : void | ||
Результат | void |