Метод | Описание | |
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CanBeExchanged ( ExchangeTypeEnum exchangeType ) : bool |
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Dispose ( ) : void |
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MerchantEntity ( CharacterDAO characterDAO ) : System |
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SerializeAs_GameMapInformations ( OperatorEnum operation, StringBuilder message ) : void |
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public CanBeExchanged ( ExchangeTypeEnum exchangeType ) : bool | ||
exchangeType | ExchangeTypeEnum | |
Результат | bool |
public MerchantEntity ( CharacterDAO characterDAO ) : System | ||
characterDAO | CharacterDAO | |
Результат | System |
public SerializeAs_GameMapInformations ( OperatorEnum operation, StringBuilder message ) : void | ||
operation | OperatorEnum | |
message | StringBuilder | |
Результат | void |