Метод |
Описание |
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AcceptChallenge ( System.Guid challengeId ) : Needletail.Mvc.TwoWayResult |
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ChallengePlayer ( System.Guid playerId ) : Needletail.Mvc.TwoWayResult |
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GetAllPlayers ( ) : System.Web.Mvc.ActionResult |
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GetNearByPlayers ( ) : System.Web.Mvc.ActionResult |
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Initialize ( string liveId, string latitude, string longitude ) : void |
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InvitePlayer ( System.Guid matchId, string clientId ) : Needletail.Mvc.TwoWayResult |
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MyChallenges ( ) : System.Web.Mvc.ActionResult |
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MyMatches ( ) : System.Web.Mvc.ActionResult |
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OnlinePlayers ( ) : System.Web.Mvc.ActionResult |
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PlayMatch ( System.Guid matchId ) : Needletail.Mvc.TwoWayResult |
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PlayerAttack ( System.Guid matchId, System.Guid playerId, int row, int col ) : void |
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PlayerChat ( string message, string clientId ) : Needletail.Mvc.TwoWayResult |
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PlayerMoveTo ( System.Guid matchId, string unitId, int row, int col ) : void |
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PlayerReady ( System.Guid matchId, System.Guid playerId ) : void |
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RejectChallenge ( System.Guid challengeId ) : Needletail.Mvc.TwoWayResult |
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