Метод | Описание | |
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PushNearbyEntities ( ServerEntity entity ) : void |
Tells all zones to push states to entities that are near to each other.
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RemoveEntity ( ServerEntity entity ) : void |
Remove an entity from the zone that they are in
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RequestZoneTransfer ( ServerEntity entity, int newZoneID ) : bool |
Tries to move a user in to a new zone.
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ZoneManager ( ) : System.Collections.Generic |
Create a new zone manager
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public PushNearbyEntities ( ServerEntity entity ) : void | ||
entity | ServerEntity | |
Результат | void |
public RemoveEntity ( ServerEntity entity ) : void | ||
entity | ServerEntity | |
Результат | void |
public RequestZoneTransfer ( ServerEntity entity, int newZoneID ) : bool | ||
entity | ServerEntity | |
newZoneID | int | |
Результат | bool |
public ZoneManager ( ) : System.Collections.Generic | ||
Результат | System.Collections.Generic |